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@1744
|
11 years |
sam |
build: reorganise person stuff inside a people/ directory.
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@1524
|
11 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
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@1520
|
11 years |
sam |
build: fix the VS2010 build and add build/ and binaries/ to the dist …
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@1518
|
11 years |
sam |
build: reorganise all the build stuff so that it lies in build/ and …
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@1510
|
11 years |
sam |
easymesh: move the Mesh builder into the engine core.
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@1447
|
11 years |
sam |
neercs: create a skeleton for neercs.
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@1235
|
11 years |
sam |
orbital: add a skeleton project for Orbital.
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@1168
|
11 years |
sam |
mrpigeon: create source tree for MrPigeon.
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@1129
|
11 years |
sam |
lolremez: release LolRemez 0.2.
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@1124
|
11 years |
gary |
lolremez: distribute Visual Studio files with LolRemez.
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@1120
|
11 years |
sam |
build: remove #if directives from remez.cpp when distributing LolRemez.
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@1119
|
11 years |
sam |
math: make everything clean for a LolRemez release.
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@1094
|
12 years |
sam |
build: add missing files to the distribution.
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@945
|
12 years |
sam |
build: new lol-build script for easier autobuilds.
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@938
|
12 years |
sam |
build: add LolUnit to the build rules.
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@877
|
12 years |
sam |
test: improve the benchmark code to measure a lot more half precision …
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@785
|
12 years |
sam |
deushax: move everything DeusHax-related to its own subdirectory.
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@642
|
12 years |
sam |
Add an optional cppunit dependency for unit tests.
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@630
|
12 years |
sam |
Fix a typo in Makefile.am.
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@625
|
12 years |
sam |
Rename build scripts to build-linux and build-mingw.
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@624
|
12 years |
sam |
Add a build-mingw.sh script for Win32 builds.
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@220
|
12 years |
sam |
Split test-map into deus-hax and monsterz.
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|
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@148
|
13 years |
sam |
Add a simple "build" script for people unfamiliar with bootstrap etc.
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@115
|
13 years |
sam |
Fix the extra data in the autotools-created tarballs.
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@92
|
13 years |
sam |
Convert everything to the autotools. Managing source dependencies will …
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