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(edit)
@1982
11 years
sam
build: put the OpenGL detection code in a separate .m4 file and assume …
(edit)
@1523
11 years
sam
build: OS X compilation fixes: use GL_INVALID_ENUM instead of …
(edit)
@1036
12 years
sam
build: allow to build without the PS3-specific files.
(edit)
@876
12 years
sam
contrib: add a precompiled Win32 version of CppUnit and update build …
(edit)
@621
12 years
sam
Some versions of m4 do not honour M4PATH even if claiming to. Manually …
(add)
@92
13 years
sam
Convert everything to the autotools. Managing source dependencies will …
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