|
|
@2280
|
8 years |
sam |
build: fix LolFx rule for MSBuild again.
|
|
|
@2278
|
8 years |
sam |
build: fix LolFx generation on Visual Studio.
|
|
|
@2253
|
8 years |
sam |
build: replace \ with / on the PS3 instead of trying to escape backslashes.
|
|
|
@2252
|
8 years |
sam |
build: try to escape double quotes in .props file.
|
|
|
@2251
|
8 years |
sam |
build: fuck msbuild, again.
|
|
|
@2250
|
8 years |
sam |
build: try to bypass a SNC VSI issue with string replacements.
|
|
|
@2243
|
8 years |
sam |
build: speed up Visual Studio builds by always disabling minimal …
|
|
|
@2241
|
8 years |
sam |
core: pass the project directory to the binary build and get rid of …
|
|
|
@2221
|
8 years |
benlitz |
Benlitz first test project setup
|
|
|
@2002
|
8 years |
sam |
tutorial: add texture demo to the VS solution.
|
|
|
@1995
|
8 years |
sam |
build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
|
|
|
@1965
|
8 years |
sam |
build: add a script to automatically run bitten on Windows. Needs some …
|
|
|
@1955
|
8 years |
sam |
build: disable those fucking "Any CPU" and "Mixed Platforms" build …
|
|
|
@1932
|
8 years |
sam |
vslol: create a Visual Studio plugin that will let us rebuild parsers …
|
|
|
@1901
|
8 years |
Jnat |
New subProject for jnat
|
|
|
@1847
|
9 years |
sam |
debug: get rid of quad.cpp, it's become useless.
|
|
|
@1824
|
9 years |
sam |
tutorial: start working on a small Perlin-like noise demo.
|
|
|
@1822
|
9 years |
sam |
debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
|
|
|
@1781
|
9 years |
sam |
gpu: explicitly create render targets on the Xbox 360.
|
|
|
@1778
|
9 years |
sam |
build: add a demo for Peeweek.
|
|
|
@1744
|
9 years |
sam |
build: reorganise person stuff inside a people/ directory.
|
|
|
@1714
|
9 years |
sam |
build: reorganise VS2010 solution.
|
|
|
@1712
|
9 years |
sam |
build: split the D3d9 build flags into D3d9 and Xinput for situations …
|
|
|
@1656
|
9 years |
sam |
neercs: start porting the old code to Windows; this breaks the Visual …
|
|
|
@1654
|
9 years |
sam |
build: put the Win64 SDL libraries in two separate directories, …
|
|
|
@1645
|
9 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
|
|
|
@1643
|
9 years |
sam |
neercs: disable neercs build on Windows for now.
|
|
|
@1612
|
9 years |
sam |
build: generate debug information even in release mode.
|
|
|
@1610
|
9 years |
sam |
build: rename "Lol.Core.Build.props" to the more explicit …
|
|
|
@1609
|
9 years |
sam |
build: fix a bug in the Xbox 360 defines propagation.
|
|
|
@1598
|
9 years |
sam |
tutorial: add a simple EasyMesh viewer.
|
|
|
@1596
|
9 years |
touky |
CIS yet again.
|
|
|
@1591
|
9 years |
touky |
Behold the power of LolPhysics !
Added lol::phys::Simulation, …
|
|
|
@1586
|
9 years |
sam |
build: update Windows SDL binaries to 1.2.15.
|
|
|
@1583
|
9 years |
sam |
build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static …
|
|
|
@1580
|
9 years |
sam |
build: fix PS3 optimisation flags in VS2010.
|
|
|
@1578
|
9 years |
sam |
build: always generate debug information in debug mode on VS2010.
|
|
|
@1575
|
9 years |
sam |
core: build Bullet as part of the VS2010 project.
|
|
|
@1574
|
9 years |
sam |
tutorial: start working on an FBO example.
|
|
|
@1566
|
9 years |
sam |
build: ship BulletPhysics for Win32, Win64, X360 and PS3.
|
|
|
@1565
|
9 years |
sam |
build: revert the cool solution platform name change, because fucking …
|
|
|
@1558
|
9 years |
sam |
build: only use the release binaries for BulletPhysics for now.
|
|
|
@1556
|
9 years |
sam |
contrib: clean up the BulletPhysics contrib directory.
|
|
|
@1554
|
9 years |
touky |
Added Location modifier in URO.
Added BtPhystest for Bullet Physics …
|
|
|
@1549
|
9 years |
sam |
build: do not warn about deprecated CRT warnings; we know what we
are …
|
|
|
@1539
|
9 years |
sam |
build: use more descriptive names for the solution configurations, but …
|
|
|
@1538
|
9 years |
sam |
build: force VS2010 to use the SNC compiler for the PS3.
|
|
|
@1535
|
9 years |
sam |
build: allow to build the PS3 binaries from Visual Studio if the …
|
|
|
@1527
|
9 years |
touky |
Added ToukyDemo to sln.
|
|
|
@1524
|
9 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
|
|
|
@1520
|
9 years |
sam |
build: fix the VS2010 build and add build/ and binaries/ to the dist …
|
|
|
@1518
|
9 years |
sam |
build: reorganise all the build stuff so that it lies in build/ and …
|