source: trunk/build

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Diff Rev Age Author Log Message
(edit) @2853   7 years benlitz Visual Studio 2012 solution + minor ignore list updates
(edit) @2829   7 years benlitz Added project Voxel ported to the Lol
(edit) @2816   7 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2815   7 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2814   7 years sam build: automatically add svn:eol-style = RF property to source files.
(edit) @2810   7 years benlitz Completely reworked input system. Unified device interface, button, …
(edit) @2804   7 years sam build: reorganise VS solution to match the directory tree.
(edit) @2802   7 years sam build: clean up autoconf file and svn:ignore properties.
(edit) @2801   7 years sam build: put tutorials and lol.js in a new "demos" directory.
(edit) @2785   7 years sam ps4: prepare for the fioutaah!
(edit) @2784   7 years touky Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
(edit) @2783   7 years sam build: test suite is now verbose by default in lol-build.
(edit) @2778   7 years sam build: fix the autobuilder support for emscripten.
(edit) @2774   7 years sam build: activate the emscripten builds on the build bot.
(edit) @2740   7 years sam build: lol-build now passes flags to configure, and configure now uses …
(edit) @2739   7 years sam build: fix CRLF issues in user directories even if they're …
(edit) @2738   7 years lolbot fixed 1 files out of 2730: - removed 98 CR characters - removed 29 …
(edit) @2722   7 years sam build: add lol.js to Lol.sln.
(edit) @2718   7 years touky MeshViewer : Fov compensation now works correctly (all is bound on …
(edit) @2703   7 years sam build: better NaCl version detection.
(edit) @2702   7 years sam build: build support for NaCl pepper 26 and later.
(edit) @2700   7 years touky touky_demo moved in specific folder
(edit) @2699   7 years touky ToukyDemo name-change
(edit) @2661   8 years sam build: workaround for AC_TRY_LINK not working with emscripten.
(edit) @2654   8 years sam build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386.
(edit) @2648   8 years sam build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work …
(edit) @2638   8 years sam build: minor tweaks for emscripten builds.
(edit) @2624   8 years sam build: a lot more emscripten build fixes.
(edit) @2619   8 years sam build: add experimental support for emscripten.
(edit) @2600   8 years sam build: fix tabs and indentations in Lua files, but not in the lua …
(edit) @2595   8 years touky sln modified with new project.
(edit) @2584   8 years sam android: open files through the asset manager, meaning Lua works.
(edit) @2580   8 years touky 12_voronoi : Added GPU Voronoi test.
(edit) @2579   8 years sam android: switch to NativeActivity instead of rolling our own Java …
(edit) @2577   8 years sam build: fail the Android build upon error and make it idempotent.
(edit) @2576   8 years sam build: big Android build system refactor; we now attempt to build an …
(edit) @2575   8 years sam build: reorganise automake build system.
(edit) @2569   8 years sam ps3: create an audio device at startup.
(edit) @2547   8 years sam misc: fix a few URLs.
(edit) @2540   8 years sam core: import pristine lua 5.2.1 in the engine code.
(edit) @2538   8 years sam build: activate the iPhone autobuilder.
(edit) @2533   8 years sam build: make sure the builds _and_ the autobuilds work around the …
(edit) @2532   8 years sam build: the “fuck you, Apple” commit; work around three different …
(edit) @2529   8 years sam build: a few iOS build fixes; nowhere near ready though.
(edit) @2494   8 years sam build: do not assume the OS X compiler understands -ObjC++.
(edit) @2479   8 years sam base: on Linux and some other architectures, dump a stack trace before …
(edit) @2478   8 years sam build: automatically allocate an X server number in the unit tests.
(edit) @2450   8 years lolbot build: convert source files to lowercase.
(edit) @2442   8 years touky tactics : first commit. Arena, characters, state machine and all the …
(edit) @2417   8 years sam build: fork lol-bitten.sh from a temporary copy to avoid locks in Windows.
(edit) @2415   8 years touky sln small build config fix for Win32
(edit) @2414   8 years touky MeshViewer : Added shitty texture to bulletproof easymesh UV, and …
(edit) @2406   8 years touky easymesh : Added Twist/Ben/Shear & Taper refactor.
(edit) @2399   8 years sam external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
(edit) @2398   8 years sam build: reactivate SDL_mixer on Win32 (not Win64 yet).
(edit) @2395   8 years sam build: better check for compiler flags; we no longer try to use flags …
(edit) @2387   8 years sam build: add lua to the ignored directories for check-source.sh.
(edit) @2386   8 years sam build: split the main library into lolcore and lolbullet.
(edit) @2349   8 years sam build: define HAVE_STDIO_H on Windows desktop.
(edit) @2343   8 years sam people: reorganise user directories to allow for private/ subdirectories.
(edit) @2301   8 years sam build: fix a few macro logic issues in SDL.h inclusion.
(edit) @2300   8 years sam build: add SDL detection code in new file lol-sdl.m4. The SDL2 version …
(edit) @2294   8 years touky Added MeshViewer new project, its goal being to have a program capable …
(edit) @2292   8 years sam build: disable SDL output redirection and try to disable winedbg.exe.
(edit) @2280   8 years sam build: fix LolFx rule for MSBuild again.
(edit) @2278   8 years sam build: fix LolFx generation on Visual Studio.
(edit) @2277   8 years sam build: hide LolFx external declarations behind macros.
(edit) @2272   8 years sam build: do not launch weird Windows binaries when cross-compiling.
(edit) @2253   8 years sam build: replace \ with / on the PS3 instead of trying to escape backslashes.
(edit) @2252   8 years sam build: try to escape double quotes in .props file.
(edit) @2251   8 years sam build: fuck msbuild, again.
(edit) @2250   8 years sam build: try to bypass a SNC VSI issue with string replacements.
(edit) @2248   8 years sam build: do not try to fix formatting in people/benlitz/*.
(edit) @2243   8 years sam build: speed up Visual Studio builds by always disabling minimal …
(edit) @2241   8 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2221   8 years benlitz Benlitz first test project setup
(edit) @2093   8 years sam build: try to build neercs on Android; far from ready yet.
(edit) @2088   8 years sam build: honour the TMPDIR, TEMP etc. environment variables.
(edit) @2083   8 years sam build: always use the same build directory in run-bitten.sh to avoid …
(edit) @2037   8 years sam build: prepend /usr/local/bin in $PATH when running Bitten on OS X.
(edit) @2036   8 years sam build: check for a decent version of sed (ie. not the shitty BSD one).
(edit) @2015   8 years sam build: shorter machine descriptions in build logs.
(edit) @2002   8 years sam tutorial: add texture demo to the VS solution.
(edit) @1995   8 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1983   8 years sam build: do not try to advertise a bitten config for Android, NaCl or …
(edit) @1982   8 years sam build: put the OpenGL detection code in a separate .m4 file and assume …
(edit) @1981   8 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1975   8 years sam build: port run-bitten.sh to OS X.
(edit) @1972   8 years sam build: add Android, NaCl and Raspberry Pi to the list of targets …
(edit) @1968   8 years sam build: improve the run-bitten script so that it runs on Linux.
(edit) @1965   8 years sam build: add a script to automatically run bitten on Windows. Needs some …
(edit) @1955   8 years sam build: disable those fucking "Any CPU" and "Mixed Platforms" build …
(edit) @1939   8 years sam build: set default verbosity to 0 and tweak the LolFx build rule so …
(edit) @1937   8 years sam lolfx: names such as "x" or "bgra" are field selectors, but we must …
(edit) @1932   8 years sam vslol: create a Visual Studio plugin that will let us rebuild parsers …
(edit) @1931   8 years sam build: try to detect the number of CPU cores on Windows.
(edit) @1929   8 years sam build: abort make process if a flex or bison run fails.
(edit) @1925   8 years sam build: "make generated" now recursively rebuilds all flex/bison targets.
(edit) @1924   8 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
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