# # ChangeLog for trunk/configure.ac # # Generated by Trac 1.2.2 # Apr 17, 2021, 10:48:05 AM Tue, 02 Aug 2011 16:09:23 GMT sam [801] * trunk/build-mingw (modified) * trunk/configure.ac (modified) build: make libglew detection work on MinGW. Tue, 02 Aug 2011 16:08:52 GMT sam [797] * trunk/build-mingw (modified) * trunk/configure.ac (modified) build: make build-mingw properly use the contrib libglew. Tue, 02 Aug 2011 00:27:12 GMT sam [796] * trunk/configure.ac (modified) * trunk/monsterz/gfx/tiles.png (modified) * trunk/src/lolgl.h (modified) * trunk/src/sdlapp.cpp (modified) * trunk/src/video.cpp (modified) gl: use Glew if available. Tue, 02 Aug 2011 00:27:09 GMT sam [795] * trunk/configure.ac (modified) build: fix an error causing -lopengl32 to be used on Linux; use ... Mon, 01 Aug 2011 17:12:59 GMT sam [793] * trunk/configure.ac (modified) build: detect libopengl32 on mingw systems. Tue, 21 Jun 2011 22:37:03 GMT sam [785] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/configure.ac (modified) * trunk/deushax/Makefile.am (modified) * trunk/deushax/art (added) * trunk/deushax/art/Makefile.am (moved) * trunk/deushax/art/character_female.svg (moved) * trunk/deushax/art/character_female_sprite.xcf (moved) * trunk/deushax/art/character_male.svg (moved) * trunk/deushax/art/indoor.png (moved) * trunk/deushax/art/indoor.xcf (moved) * trunk/deushax/art/outdoor.png (moved) * trunk/deushax/art/outdoor.xcf (moved) * trunk/deushax/art/test (added) * trunk/deushax/art/test/Makefile.am (moved) * trunk/deushax/art/test/character-dress.png (moved) * trunk/deushax/art/test/character-dress.xcf (moved) * trunk/deushax/art/test/charactertest.png (moved) * trunk/deushax/art/test/charactertest.xcf (moved) * trunk/deushax/art/test/citytest.png (moved) * trunk/deushax/art/test/citytest.xcf (moved) * trunk/deushax/art/test/floortest.png (moved) * trunk/deushax/art/test/floortest.xcf (moved) * trunk/deushax/art/test/grasstest.png (moved) * trunk/deushax/art/test/grasstest.xcf (moved) * trunk/deushax/art/test/roomtest.png (moved) * trunk/deushax/art/test/roomtest.xcf (moved) * trunk/deushax/art/test/walltest.png (moved) * trunk/deushax/art/test/walltest.xcf (moved) * trunk/deushax/concept (added) * trunk/deushax/concept/lowpoly (added) * trunk/deushax/concept/lowpoly/RENDERLIGHT01.png (added) * trunk/deushax/concept/lowpoly/RENDEROrtho01.png (added) * trunk/deushax/concept/lowpoly/TestOrdi.png (added) * trunk/deushax/concept/mockups (added) * trunk/deushax/concept/mockups/drugs.png (moved) * trunk/deushax/concept/mockups/fight.png (moved) * trunk/deushax/concept/mockups/fight.xcf (moved) * trunk/deushax/concept/mockups/images (added) * trunk/deushax/concept/mockups/images/123446571589x505.jpg (moved) * trunk/deushax/concept/mockups/images/400_F_17157389_tFA2SPftrvJ6xdj4LIZO81ZTKFkXnLmW.jpg (moved) * trunk/deushax/concept/mockups/images/infoblox_icons_1a.gif (moved) * trunk/deushax/concept/outlines (added) * trunk/deushax/concept/outlines/outline-harrybo21.png (moved) * trunk/deushax/concept/tiles (added) * trunk/deushax/concept/tiles/kq (added) * trunk/deushax/concept/tiles/kq/Incave.png (moved) * trunk/deushax/concept/tiles/kq/Misc.png (moved) * trunk/deushax/concept/tiles/kq/bridge.png (moved) * trunk/deushax/concept/tiles/kq/bridge2.png (moved) * trunk/deushax/concept/tiles/kq/camp.png (moved) * trunk/deushax/concept/tiles/kq/castle.png (moved) * trunk/deushax/concept/tiles/kq/cave1.png (moved) * trunk/deushax/concept/tiles/kq/cave2.png (moved) * trunk/deushax/concept/tiles/kq/cave3a.png (moved) * trunk/deushax/concept/tiles/kq/cave3b.png (moved) * trunk/deushax/concept/tiles/kq/cave4.png (moved) * trunk/deushax/concept/tiles/kq/cave5.png (moved) * trunk/deushax/concept/tiles/kq/cave6a.png (moved) * trunk/deushax/concept/tiles/kq/cave6b.png (moved) * trunk/deushax/concept/tiles/kq/coliseum.png (moved) * trunk/deushax/concept/tiles/kq/cult.png (moved) * trunk/deushax/concept/tiles/kq/dville.png (moved) * trunk/deushax/concept/tiles/kq/entities.png (moved) * trunk/deushax/concept/tiles/kq/estate.png (moved) * trunk/deushax/concept/tiles/kq/fort.png (moved) * trunk/deushax/concept/tiles/kq/goblin.png (moved) * trunk/deushax/concept/tiles/kq/grotto.png (moved) * trunk/deushax/concept/tiles/kq/grotto2.png (moved) * trunk/deushax/concept/tiles/kq/guild.png (moved) * trunk/deushax/concept/tiles/kq/land.png (moved) * trunk/deushax/concept/tiles/kq/main.png (moved) * trunk/deushax/concept/tiles/kq/manor.png (moved) * trunk/deushax/concept/tiles/kq/mount.png (moved) * trunk/deushax/concept/tiles/kq/newtown.png (moved) * trunk/deushax/concept/tiles/kq/pass.png (moved) * trunk/deushax/concept/tiles/kq/screenshot2-double.png (moved) * trunk/deushax/concept/tiles/kq/screenshot2-test2x.png (moved) * trunk/deushax/concept/tiles/kq/starting.png (moved) * trunk/deushax/concept/tiles/kq/temple1.png (moved) * trunk/deushax/concept/tiles/kq/temple2.png (moved) * trunk/deushax/concept/tiles/kq/tower.png (moved) * trunk/deushax/concept/tiles/kq/town1.png (moved) * trunk/deushax/concept/tiles/kq/town2.png (moved) * trunk/deushax/concept/tiles/kq/town3.png (moved) * trunk/deushax/concept/tiles/kq/town4.png (moved) * trunk/deushax/concept/tiles/kq/town5.png (moved) * trunk/deushax/concept/tiles/kq/town6.png (moved) * trunk/deushax/concept/tiles/kq/town7.png (moved) * trunk/deushax/concept/tiles/kq/town8.png (moved) * trunk/deushax/concept/tiles/kq/underwater.png (moved) * trunk/deushax/concept/tiles/kq/village.png (moved) * trunk/deushax/concept/tutorials (added) * trunk/deushax/concept/tutorials/platform-faces.png (moved) * trunk/deushax/concept/tutorials/platform-hair.png (moved) * trunk/deushax/concept/tutorials/platform-sprite-outline.png (moved) * trunk/deushax/debugsprite.cpp (modified) * trunk/deushax/deushax.cpp (modified) * trunk/deushax/doc (added) * trunk/deushax/doc/clipping.png (moved) * trunk/deushax/doc/clipping.svg (moved) * trunk/deushax/doc/collisions-bg.png (moved) * trunk/deushax/doc/collisions.png (moved) * trunk/deushax/doc/collisions.svg (moved) * trunk/deushax/doc/layers-bg.png (moved) * trunk/deushax/doc/layers.png (moved) * trunk/deushax/doc/layers.svg (moved) * trunk/deushax/doc/zsort-bg.png (moved) * trunk/deushax/doc/zsort.png (moved) * trunk/deushax/doc/zsort.svg (moved) * trunk/deushax/gfx (added) * trunk/deushax/gfx/Makefile.am (added) * trunk/deushax/gtk/editor.cpp (modified) * trunk/deushax/maps (added) * trunk/deushax/maps/Makefile.am (moved) * trunk/deushax/maps/home-basement.tmx (moved) * trunk/deushax/maps/home-ground-floor.tmx (moved) * trunk/deushax/maps/home-street.tmx (moved) * trunk/deushax/maps/school-first-floor.tmx (moved) * trunk/deushax/maps/school-ground-floor.tmx (moved) * trunk/deushax/maps/school-outdoor.tmx (moved) * trunk/deushax/maps/testmap-coll.tmx (moved) * trunk/deushax/maps/testmap-grass.tmx (moved) * trunk/deushax/maps/testmap-layers.tmx (moved) * trunk/deushax/maps/testmap-library.tmx (moved) * trunk/deushax/maps/testmap-zsort.tmx (moved) * trunk/deushax/maps/testmap.tmx (moved) * trunk/gfx/font/ascii.png (modified) deushax: move everything DeusHax-related to its own subdirectory. Tue, 14 Jun 2011 21:13:44 GMT sam [782] * trunk/configure.ac (modified) * trunk/src/debugquad.cpp (modified) build: check for glBegin, which we won't end up using anyway. Sat, 19 Mar 2011 11:52:14 GMT sam [745] * trunk/configure.ac (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/debugquad.cpp (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/lolgl.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/shader.cpp (modified) * trunk/src/video.cpp (modified) video: enforce shader-enabled GL implementations, getting rid of a ... Tue, 01 Mar 2011 00:13:25 GMT sam [711] * trunk/configure.ac (modified) build: look for libpng, even though we don't use it yet. Mon, 28 Feb 2011 02:26:12 GMT sam [700] * trunk/configure.ac (modified) Replace #-style comments with dnl-style ones. Mon, 28 Feb 2011 02:25:50 GMT sam [694] * trunk/configure.ac (modified) Fix a typo in the optimisation flags. Sat, 26 Feb 2011 10:34:07 GMT sam [693] * trunk/configure.ac (modified) Reduce optimisation strength in debug mode. Tue, 22 Feb 2011 01:17:45 GMT sam [682] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/eglapp.cpp (added) * trunk/src/eglapp.h (added) * trunk/src/video.cpp (modified) Add preliminary support for EGL applications. Mon, 21 Feb 2011 17:11:36 GMT sam [680] * trunk/configure.ac (modified) * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/audio.cpp (modified) * trunk/src/input.cpp (modified) * trunk/src/lolgl.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sdlapp.cpp (copied) * trunk/src/sdlapp.h (copied) * trunk/src/tileset.cpp (modified) * trunk/win32/deushax.vcxproj (modified) * trunk/win32/deushax.vcxproj.filters (modified) * trunk/win32/editor.vcxproj (modified) * trunk/win32/editor.vcxproj.filters (modified) * trunk/win32/monsterz.vcxproj (modified) * trunk/win32/monsterz.vcxproj.filters (modified) Create the SdlApp class to avoid code duplication. Ensure USE_SDL is ... Mon, 21 Feb 2011 00:08:46 GMT sam [674] * trunk/configure.ac (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/lolgl.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/shader.cpp (modified) * trunk/src/video.cpp (modified) The engine now builds for GL and GL ES 1.x and 2.x, and runs for each ... Sun, 20 Feb 2011 12:03:07 GMT sam [673] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/lolgl.h (added) * trunk/src/scene.cpp (modified) * trunk/src/shader.cpp (modified) * trunk/src/tileset.cpp (modified) * trunk/src/video.cpp (modified) * trunk/win32/deushax.vcxproj (modified) * trunk/win32/deushax.vcxproj.filters (modified) * trunk/win32/editor.vcxproj (modified) * trunk/win32/editor.vcxproj.filters (modified) * trunk/win32/monsterz.vcxproj (modified) * trunk/win32/monsterz.vcxproj.filters (modified) Put the OpenGL header handling in for more convenience. Thu, 17 Feb 2011 18:06:33 GMT sam [658] * trunk/configure.ac (modified) * trunk/src/core.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/ticker.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tileset.cpp (modified) * trunk/src/video.cpp (modified) * trunk/win32/deushax.vcxproj (modified) * trunk/win32/editor.vcxproj (modified) * trunk/win32/monsterz.vcxproj (modified) Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, ... Mon, 14 Feb 2011 01:26:28 GMT sam [644] * trunk/configure.ac (modified) Disable -O2 when in debug mode, and disable -g when in release mode. Mon, 14 Feb 2011 01:26:23 GMT sam [642] * trunk/Makefile.am (modified) * trunk/configure.ac (modified) * trunk/test (added) * trunk/test/Makefile.am (added) * trunk/test/lol-test.cpp (added) * trunk/test/matrix.cpp (added) Add an optional cppunit dependency for unit tests. Fri, 11 Feb 2011 23:01:22 GMT sam [638] * trunk/configure.ac (modified) Only link with -lGL if present on the system. Fixes the MinGW build. Fri, 11 Feb 2011 21:45:35 GMT sam [632] * trunk/configure.ac (modified) Properly detect SDL libraries when sdl-config and pkg-config are here ... Fri, 11 Feb 2011 12:19:48 GMT sam [629] * trunk/configure.ac (modified) Clean up configure.ac from useless variables. Fri, 11 Feb 2011 12:19:04 GMT sam [628] * trunk/configure.ac (modified) * trunk/deushax/Makefile.am (modified) Try to autodetect GtkGL development libs, and don't build the Deus ... Wed, 09 Feb 2011 14:20:07 GMT sam [623] * trunk/configure.ac (modified) * trunk/deushax/Makefile.am (modified) * trunk/monsterz/Makefile.am (modified) * trunk/src/Makefile.am (modified) Stop using pkg-config in Makefiles and stop putting things in LDADD ... Mon, 07 Feb 2011 20:21:48 GMT sam [421] * trunk/configure.ac (modified) Define _DEBUG when configure is called with --enable-debug. Fri, 21 Jan 2011 00:05:06 GMT sam [253] * trunk/configure.ac (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/monsterz/monsterz.h (modified) * trunk/src/Makefile.am (modified) * trunk/src/audio.cpp (added) * trunk/src/audio.h (added) * trunk/src/core.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sampler.cpp (modified) * trunk/win32/deushax.vcxproj (modified) * trunk/win32/monsterz.vcxproj (modified) Add preliminary support for sound samples. Implement click. Mon, 17 Jan 2011 23:05:18 GMT sam [221] * trunk/.gitignore (modified) * trunk/configure.ac (modified) * trunk/deushax/Makefile.am (modified) * trunk/deushax/debugsprite.cpp (moved) * trunk/deushax/debugsprite.h (moved) * trunk/deushax/deushax.cpp (modified) * trunk/deushax/game.cpp (moved) * trunk/deushax/game.h (moved) * trunk/deushax/gtk/editor.cpp (modified) * trunk/monsterz/Makefile.am (modified) * trunk/monsterz/debugboard.cpp (moved) * trunk/monsterz/debugboard.h (moved) * trunk/monsterz/game.cpp (copied) * trunk/monsterz/game.h (copied) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/bitfield.h (modified) * trunk/src/core.h (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/debugfps.h (modified) * trunk/src/debugrecord.cpp (modified) * trunk/src/debugrecord.h (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/debugsphere.h (modified) * trunk/src/debugstats.cpp (modified) * trunk/src/debugstats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/forge.cpp (modified) * trunk/src/forge.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/layer.cpp (modified) * trunk/src/layer.h (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) * trunk/src/matrix.h (modified) * trunk/src/profiler.cpp (modified) * trunk/src/profiler.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/sdlinput.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/timer.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) Complete Lol Engine / Deus Hax / Monsterz split. Mon, 17 Jan 2011 20:25:16 GMT sam [220] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/configure.ac (modified) * trunk/deushax (added) * trunk/deushax/Makefile.am (added) * trunk/deushax/deushax.cpp (copied) * trunk/deushax/gtk (added) * trunk/deushax/gtk/editor.cpp (moved) * trunk/deushax/gtk/editor.xml (moved) * trunk/deushax/gtk/glmapview.cpp (moved) * trunk/deushax/gtk/glmapview.h (moved) * trunk/deushax/mapviewer.cpp (moved) * trunk/deushax/mapviewer.h (moved) * trunk/monsterz/Makefile.am (added) * trunk/monsterz/monsterz.cpp (moved) * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) Split test-map into deus-hax and monsterz. Sat, 28 Aug 2010 17:19:14 GMT sam [178] * trunk/configure.ac (modified) * trunk/gfx/font/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/src/debugrecord.cpp (modified) * trunk/tools/Makefile.am (modified) Proper detection of libcaca and libpipi. Sat, 14 Aug 2010 21:15:47 GMT sam [115] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/art/test/Makefile.am (modified) * trunk/configure.ac (modified) * trunk/maps/Makefile.am (added) Fix the extra data in the autotools-created tarballs. Wed, 11 Aug 2010 16:18:37 GMT sam [97] * trunk/configure.ac (modified) * trunk/tools/Makefile.am (modified) Add a few more autotools rules. Wed, 11 Aug 2010 16:18:27 GMT sam [92] * trunk/.gitignore (modified) * trunk/Makefile (deleted) * trunk/Makefile.am (added) * trunk/art/Makefile (deleted) * trunk/art/Makefile.am (added) * trunk/art/test/Makefile.am (moved) * trunk/bootstrap (added) * trunk/configure.ac (added) * trunk/gfx/Makefile (deleted) * trunk/gfx/Makefile.am (added) * trunk/gfx/font/Makefile.am (moved) * trunk/src/Makefile (deleted) * trunk/src/Makefile.am (added) * trunk/src/editor.cpp (added) * trunk/tools/Makefile.am (moved) Convert everything to the autotools. Managing source dependencies ...