# # ChangeLog for trunk/deushax/deushax.cpp # # Generated by Trac 1.2.2 # Jan 19, 2021, 7:10:37 PM Wed, 09 Feb 2011 14:20:01 GMT sam [622] * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) Do not use SDL's SDLmain wrapper on Win32. It's never proved useful ... Tue, 08 Feb 2011 23:23:54 GMT sam [617] * trunk/deushax/deushax.cpp (modified) * trunk/deushax/gtk/glmapview.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) Store the requested FPS in the Ticker class. Tue, 08 Feb 2011 23:23:52 GMT sam [616] * trunk/deushax/deushax.cpp (modified) * trunk/deushax/gtk/glmapview.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/ticker.cpp (modified) The client application no longer needs to call Video::Clea(). Tue, 08 Feb 2011 22:28:29 GMT sam [615] * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/debugrecord.cpp (modified) * trunk/src/debugrecord.h (modified) * trunk/src/video.cpp (modified) Allow to specify FPS in the DebugRecord object. Tue, 18 Jan 2011 16:58:13 GMT sam [227] * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/piece.h (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/debugfps.h (modified) * trunk/win32/monsterz.vcxproj (modified) Spawn several pieces in Monsterz now that we can. Mon, 17 Jan 2011 23:05:18 GMT sam [221] * trunk/.gitignore (modified) * trunk/configure.ac (modified) * trunk/deushax/Makefile.am (modified) * trunk/deushax/debugsprite.cpp (moved) * trunk/deushax/debugsprite.h (moved) * trunk/deushax/deushax.cpp (modified) * trunk/deushax/game.cpp (moved) * trunk/deushax/game.h (moved) * trunk/deushax/gtk/editor.cpp (modified) * trunk/monsterz/Makefile.am (modified) * trunk/monsterz/debugboard.cpp (moved) * trunk/monsterz/debugboard.h (moved) * trunk/monsterz/game.cpp (copied) * trunk/monsterz/game.h (copied) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/bitfield.h (modified) * trunk/src/core.h (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/debugfps.h (modified) * trunk/src/debugrecord.cpp (modified) * trunk/src/debugrecord.h (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/debugsphere.h (modified) * trunk/src/debugstats.cpp (modified) * trunk/src/debugstats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/forge.cpp (modified) * trunk/src/forge.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/layer.cpp (modified) * trunk/src/layer.h (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) * trunk/src/matrix.h (modified) * trunk/src/profiler.cpp (modified) * trunk/src/profiler.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/sdlinput.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/timer.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) Complete Lol Engine / Deus Hax / Monsterz split. Mon, 17 Jan 2011 20:25:16 GMT sam [220] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/configure.ac (modified) * trunk/deushax (added) * trunk/deushax/Makefile.am (added) * trunk/deushax/deushax.cpp (copied) * trunk/deushax/gtk (added) * trunk/deushax/gtk/editor.cpp (moved) * trunk/deushax/gtk/editor.xml (moved) * trunk/deushax/gtk/glmapview.cpp (moved) * trunk/deushax/gtk/glmapview.h (moved) * trunk/deushax/mapviewer.cpp (moved) * trunk/deushax/mapviewer.h (moved) * trunk/monsterz/Makefile.am (added) * trunk/monsterz/monsterz.cpp (moved) * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) Split test-map into deus-hax and monsterz. Mon, 17 Jan 2011 13:22:07 GMT sam [218] * trunk (modified) * trunk/art (modified) * trunk/art/test (modified) * trunk/gfx (modified) * trunk/gfx/font (modified) * trunk/maps (modified) * trunk/src (modified) * trunk/src/Makefile.am (modified) * trunk/src/debugboard.cpp (added) * trunk/src/debugboard.h (added) * trunk/src/debugsprite.cpp (modified) * trunk/src/map.cpp (modified) * trunk/src/test-map.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/tools (modified) The Tile size can now be specified upon TileSet load. Add a sample ...