source: trunk/deushax/mapviewer.cpp

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Diff Rev Age Author Log Message
(edit) @735   9 years sam core: get rid of now useless <cstdio> includes.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @289   9 years sam Change the way the Scene object works.
(edit) @259   9 years sam Slightly change the ...Data initialisation in classes.
(edit) @222   9 years sam Add support for rotated views and stretched tiles.
(copy) @220   9 years sam Split test-map into deus-hax and monsterz.
copied from trunk/src/mapviewer.cpp:
(edit) @210   10 years sam Allow for different priorities in game and draw tick levels.
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