source: trunk/deushax/mapviewer.cpp

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Diff Rev Age Author Log Message
(edit) @289   10 years sam Change the way the Scene object works.
(edit) @259   10 years sam Slightly change the ...Data initialisation in classes.
(edit) @222   10 years sam Add support for rotated views and stretched tiles.
(copy) @220   10 years sam Split test-map into deus-hax and monsterz.
copied from trunk/src/mapviewer.cpp:
(edit) @210   10 years sam Allow for different priorities in game and draw tick levels.
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