source: trunk/deushax

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Diff Rev Age Author Log Message
(edit) @327   9 years sam Add all the bells and whistles needed for GTK+ compilation on Win32.
(edit) @297   9 years sam Use monster eyes as particles for the exploding effect.
(edit) @295   9 years sam Fix a few warnings here and there, and try to use the vector classes.
(edit) @294   9 years sam Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
(edit) @289   9 years sam Change the way the Scene object works.
(edit) @259   9 years sam Slightly change the ...Data initialisation in classes.
(edit) @228   9 years sam Compilation fix.
(edit) @227   9 years sam Spawn several pieces in Monsterz now that we can.
(edit) @222   9 years sam Add support for rotated views and stretched tiles.
(edit) @221   9 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(add) @220   9 years sam Split test-map into deus-hax and monsterz.
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