# # ChangeLog for trunk/games # # Generated by Trac 1.2.2 # Feb 27, 2021, 1:51:08 AM Mon, 21 Jan 2013 13:11:58 GMT sam [2241] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/lol/sys/init.h (modified) * trunk/src/sys/init.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: pass the project directory to the binary build and get rid of ... Sun, 20 Jan 2013 23:28:22 GMT sam [2237] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/image/codec/sdl-image.cpp (modified) * trunk/src/lol/sys (added) * trunk/src/lol/sys/init.h (added) * trunk/src/sample.cpp (modified) * trunk/src/sys (added) * trunk/src/sys/init.cpp (added) * trunk/test/BtPhysTest.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) system: try to autodetect the data directory from the executable ... Fri, 11 Jan 2013 15:52:05 GMT touky [2216] * trunk/src/application/application.cpp (modified) * trunk/src/base/hash.cpp (modified) * trunk/src/base/string.cpp (modified) * trunk/src/camera.cpp (modified) * trunk/src/camera.h (modified) * trunk/src/core.h (modified) * trunk/src/debug/fps.cpp (modified) * trunk/src/debug/fps.h (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/debug/record.h (modified) * trunk/src/debug/stats.cpp (modified) * trunk/src/debug/stats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/generated/location.hh (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-parser.h (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/generated/position.hh (modified) * trunk/src/generated/stack.hh (modified) * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/indexbuffer.cpp (modified) * trunk/src/gpu/indexbuffer.h (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-compiler.h (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/src/gpu/lolfx.cpp (modified) * trunk/src/gpu/lolfx.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/gradient.h (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) * trunk/src/input/keyboard.cpp (modified) * trunk/src/input/keyboard.h (modified) * trunk/src/input/stick.h (modified) * trunk/src/lol/base/array.h (modified) * trunk/src/lol/base/hash.h (modified) * trunk/src/lol/base/map.h (modified) * trunk/src/lol/base/string.h (modified) * trunk/src/lol/base/types.h (modified) * trunk/src/lol/debug.h (modified) * trunk/src/lol/image/color.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/src/map.cpp (modified) * trunk/src/math/half.cpp (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/src/mesh/mesh.cpp (modified) * trunk/src/mesh/mesh.h (modified) * trunk/src/platform/d3d9/d3d9input.cpp (modified) * trunk/src/platform/d3d9/d3d9input.h (modified) * trunk/src/platform/ps3/ps3input.cpp (modified) * trunk/src/platform/ps3/ps3input.h (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/src/platform/sdl/sdlinput.h (modified) * trunk/src/platform/xbox/xboxapp.h (modified) * trunk/src/platform/xbox/xboxinput.cpp (modified) * trunk/src/platform/xbox/xboxinput.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/sprite.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/thread/threadbase.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/video.cpp (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/BtPhysTest.h (modified) * trunk/test/PhysicObject.h (modified) * trunk/test/Physics/Include/BulletCharacterController.h (modified) * trunk/test/Physics/Include/EasyCharacterController.h (modified) * trunk/test/Physics/Include/EasyConstraint.h (modified) * trunk/test/Physics/Include/EasyPhysics.h (modified) * trunk/test/Physics/Include/LolBtPhysicsIntegration.h (modified) * trunk/test/Physics/Include/LolPhysics.h (modified) * trunk/test/Physics/Src/BulletCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyPhysics.cpp (modified) * trunk/test/benchmark/trig.cpp (modified) * trunk/test/unit/array.cpp (modified) * trunk/test/unit/build.cpp (modified) * trunk/test/unit/map.cpp (modified) * trunk/test/unit/matrix.cpp (modified) * trunk/test/unit/rotation.cpp (modified) * trunk/test/unit/string.cpp (modified) * trunk/test/unit/trig.cpp (modified) * trunk/test/unit/vector.cpp (modified) * trunk/tools/neercs/term/pty.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) New year copyright update. Mon, 31 Dec 2012 01:37:58 GMT sam [2186] * trunk/doc (modified) * trunk/src/base (modified) * trunk/src/core (deleted) * trunk/src/lol/core (deleted) * trunk/src/mesh (modified) * trunk/test/debug (deleted) * trunk/test/sandbox/lex (deleted) * trunk/test/tutorial (deleted) * trunk/tools/vimlol (modified) * trunk/tutorial (modified) build: add svn:ignore tags and remove empty directories. Sat, 29 Dec 2012 03:07:49 GMT sam [2183] * trunk/COPYING (modified) * trunk/bootstrap (modified) * trunk/src/application/application.cpp (modified) * trunk/src/application/application.h (modified) * trunk/src/audio.cpp (modified) * trunk/src/audio.h (modified) * trunk/src/bitfield.h (modified) * trunk/src/camera.cpp (modified) * trunk/src/camera.h (modified) * trunk/src/core.h (modified) * trunk/src/core/hash.cpp (modified) * trunk/src/core/string.cpp (modified) * trunk/src/debug/fps.cpp (modified) * trunk/src/debug/fps.h (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/debug/record.h (modified) * trunk/src/debug/stats.cpp (modified) * trunk/src/debug/stats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/easymesh/easymesh-compiler.cpp (modified) * trunk/src/easymesh/easymesh-compiler.h (modified) * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/eglapp.h (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/forge.cpp (modified) * trunk/src/forge.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/indexbuffer.cpp (modified) * trunk/src/gpu/indexbuffer.h (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-compiler.h (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/src/gpu/lolfx.cpp (modified) * trunk/src/gpu/lolfx.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/gradient.h (modified) * trunk/src/image/codec/android-image.cpp (modified) * trunk/src/image/codec/dummy-image.cpp (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/image/codec/ios-image.cpp (modified) * trunk/src/image/codec/ps3-image.cpp (modified) * trunk/src/image/codec/sdl-image.cpp (modified) * trunk/src/image/image-private.h (modified) * trunk/src/image/image.cpp (modified) * trunk/src/image/image.h (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) * trunk/src/input/keyboard.cpp (modified) * trunk/src/input/keyboard.h (modified) * trunk/src/input/stick.cpp (modified) * trunk/src/input/stick.h (modified) * trunk/src/layer.cpp (modified) * trunk/src/layer.h (modified) * trunk/src/log.cpp (modified) * trunk/src/log.h (modified) * trunk/src/lol/core/array.h (modified) * trunk/src/lol/core/hash.h (modified) * trunk/src/lol/core/map.h (modified) * trunk/src/lol/core/string.h (modified) * trunk/src/lol/core/types.h (modified) * trunk/src/lol/debug.h (modified) * trunk/src/lol/math/half.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/real.h (modified) * trunk/src/lol/math/remez.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/src/lol/unit.h (modified) * trunk/src/loldebug.h (modified) * trunk/src/lolgl.h (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) * trunk/src/math/half.cpp (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/trig.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/src/mesh/mesh.cpp (modified) * trunk/src/mesh/mesh.h (modified) * trunk/src/numeric.h (modified) * trunk/src/platform.cpp (modified) * trunk/src/platform.h (modified) * trunk/src/platform/android/androidapp.cpp (modified) * trunk/src/platform/android/androidapp.h (modified) * trunk/src/platform/d3d9/d3d9input.cpp (modified) * trunk/src/platform/d3d9/d3d9input.h (modified) * trunk/src/platform/nacl/nacl-app.cpp (modified) * trunk/src/platform/nacl/nacl-app.h (modified) * trunk/src/platform/ps3/ps3app.cpp (modified) * trunk/src/platform/ps3/ps3app.h (modified) * trunk/src/platform/ps3/ps3input.cpp (modified) * trunk/src/platform/ps3/ps3input.h (modified) * trunk/src/platform/ps3/threadbase.h (modified) * trunk/src/platform/sdl/sdlapp.cpp (modified) * trunk/src/platform/sdl/sdlapp.h (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/src/platform/sdl/sdlinput.h (modified) * trunk/src/platform/xbox/xboxapp.cpp (modified) * trunk/src/platform/xbox/xboxapp.h (modified) * trunk/src/platform/xbox/xboxinput.cpp (modified) * trunk/src/platform/xbox/xboxinput.h (modified) * trunk/src/profiler.cpp (modified) * trunk/src/profiler.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/sampler.cpp (modified) * trunk/src/sampler.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/sprite.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/thread/thread.h (modified) * trunk/src/thread/threadbase.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/timer.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/Physics/Include/BulletCharacterController.h (modified) * trunk/test/Physics/Include/EasyCharacterController.h (modified) * trunk/test/Physics/Include/EasyConstraint.h (modified) * trunk/test/Physics/Include/EasyPhysics.h (modified) * trunk/test/Physics/Include/LolBtPhysicsIntegration.h (modified) * trunk/test/Physics/Src/BulletCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyPhysics.cpp (modified) * trunk/test/benchmark/half.cpp (modified) * trunk/test/benchmark/real.cpp (modified) * trunk/test/benchmark/trig.cpp (modified) * trunk/test/benchmark/vector.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/unit/array.cpp (modified) * trunk/test/unit/build.cpp (modified) * trunk/test/unit/cmplx.cpp (modified) * trunk/test/unit/half.cpp (modified) * trunk/test/unit/image.cpp (modified) * trunk/test/unit/map.cpp (modified) * trunk/test/unit/matrix.cpp (modified) * trunk/test/unit/quat.cpp (modified) * trunk/test/unit/real.cpp (modified) * trunk/test/unit/rotation.cpp (modified) * trunk/test/unit/string.cpp (modified) * trunk/test/unit/trig.cpp (modified) * trunk/test/unit/vector.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/test/xolotl/xolotl.h (modified) * trunk/tools/neercs/old/actions.c (modified) * trunk/tools/neercs/old/ansi.c (modified) * trunk/tools/neercs/old/attach.c (modified) * trunk/tools/neercs/old/client.c (modified) * trunk/tools/neercs/old/configuration.c (modified) * trunk/tools/neercs/old/effects.c (modified) * trunk/tools/neercs/old/grab.c (modified) * trunk/tools/neercs/old/help.c (modified) * trunk/tools/neercs/old/input.c (modified) * trunk/tools/neercs/old/lock.c (modified) * trunk/tools/neercs/old/main.c (modified) * trunk/tools/neercs/old/mini-client.c (modified) * trunk/tools/neercs/old/mini-neercs.c (modified) * trunk/tools/neercs/old/mini-neercs.h (modified) * trunk/tools/neercs/old/mini-server.c (modified) * trunk/tools/neercs/old/mini-socket.c (modified) * trunk/tools/neercs/old/mini-socket.h (modified) * trunk/tools/neercs/old/mygetopt.c (modified) * trunk/tools/neercs/old/mygetopt.h (modified) * trunk/tools/neercs/old/mytrace.c (modified) * trunk/tools/neercs/old/mytrace.h (modified) * trunk/tools/neercs/old/neercs.h (modified) * trunk/tools/neercs/old/python/interpreter.c (modified) * trunk/tools/neercs/old/python/py_module.c (modified) * trunk/tools/neercs/old/python/py_module.h (modified) * trunk/tools/neercs/old/recurrent.c (modified) * trunk/tools/neercs/old/screen_list.c (modified) * trunk/tools/neercs/old/screens.c (modified) * trunk/tools/neercs/old/screensaver.c (modified) * trunk/tools/neercs/old/server.c (modified) * trunk/tools/neercs/old/term.c (modified) * trunk/tools/neercs/old/widgets.c (modified) * trunk/tools/neercs/old/widgets.h (modified) * trunk/tools/neercs/old/wm.cpp (modified) * trunk/tools/neercs/term/ansi.cpp (modified) * trunk/tools/neercs/term/pty.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: fix the WTFPL site URL in all code comments. Sat, 22 Dec 2012 21:24:41 GMT sam [2165] * trunk/.gitattributes (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/Bullet-C-Api.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConeShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (modified) * 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trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btQuantization.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_array.h (modified) * 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trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (modified) * 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trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyHelpers.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyInternals.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSparseSDF.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btAabbUtil2.h (modified) * 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trunk/external/bullet-2.80-rev2531/include/bullet/btBulletCollisionCommon.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/btBulletDynamicsCommon.h (modified) * trunk/external/glew-1.9.0/include/GL/glew.h (modified) * trunk/external/glew-1.9.0/include/GL/glxew.h (modified) * trunk/external/glew-1.9.0/include/GL/wglew.h (modified) * trunk/external/gtk-2.22.1/include/gdk-pixbuf-2.0/gdk-pixbuf/gdk-pixbuf-marshal.h (modified) * trunk/external/gtk-2.22.1/include/glib-2.0/gobject/gmarshal.h (modified) * trunk/external/gtk-2.22.1/include/gtk-2.0/gtk/gtkmarshal.h (modified) * trunk/external/gtkglarea-2.0.1/include/gtkgl/gdkgl.h (modified) * trunk/external/gtkglarea-2.0.1/include/gtkgl/gtkglarea.h (modified) * trunk/src/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp (modified) * trunk/src/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp (modified) * 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trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/MiniCLTaskWrap.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h (modified) * trunk/src/bullet/BulletMultiThreaded/TrbDynBody.h (modified) * trunk/src/bullet/BulletMultiThreaded/TrbStateVec.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodyData.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodySolvers.h (modified) * trunk/src/bullet/LinearMath/btConvexHullComputer.cpp (modified) * trunk/src/bullet/LinearMath/btConvexHullComputer.h (modified) * trunk/src/bullet/LinearMath/btGrahamScan2dConvexHull.h (modified) * trunk/src/bullet/vectormath/sse/boolInVec.h (modified) * trunk/src/bullet/vectormath/sse/floatInVec.h (modified) * trunk/src/bullet/vectormath/sse/mat_aos.h (modified) * trunk/src/bullet/vectormath/sse/quat_aos.h (modified) * trunk/src/bullet/vectormath/sse/vec_aos.h (modified) * trunk/src/bullet/vectormath/sse/vecidx_aos.h (modified) * trunk/src/bullet/vectormath/sse/vectormath_aos.h (modified) * trunk/src/bullet/vectormath/vmInclude.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/test/BtPhysTest.vcxproj (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/math/remez.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/03_noise.vcxproj (modified) * trunk/tutorial/04_texture.vcxproj (modified) * trunk/tutorial/05_easymesh.vcxproj (modified) * trunk/tutorial/08_fbo.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: renormalise a lot of files. Sat, 22 Dec 2012 20:28:22 GMT jylam [2161] * trunk/test/BtPhysTest.vcxproj (modified) * vcxproj weirdness Wed, 21 Nov 2012 23:22:35 GMT sam [2106] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/lol/core/map.h (added) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) build: rename Map to LevelMap so that we can use Map for the hashmap. Sun, 18 Nov 2012 01:10:29 GMT sam [2084] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/lolgl.h (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: fixes for out-of-tree builds, and get rid of some deprecated ... Fri, 02 Nov 2012 10:45:02 GMT sam [2056] * trunk/src/lol/math/half.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/test/math/poly.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: reimplement min(), max(), abs() and fmod() in the lol:: ... Tue, 09 Oct 2012 10:34:40 GMT sam [1995] * trunk/.gitignore (modified) * trunk/build/autotools/m4 (modified) * trunk/build/autotools/m4/lol-gl.m4 (modified) * trunk/build/check-source.sh (modified) * trunk/build/lol-build (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/external (moved) * trunk/external/NOTES (modified) * trunk/contrib/glew-1.6.0 (deleted) * trunk/contrib/glew-1.7.0 (deleted) * trunk/external/glew-1.9.0 (added) * trunk/external/glew-1.9.0/include (added) * trunk/external/glew-1.9.0/include/GL (added) * trunk/external/glew-1.9.0/include/GL/glew.h (added) * trunk/external/glew-1.9.0/include/GL/glxew.h (added) * trunk/external/glew-1.9.0/include/GL/wglew.h (added) * trunk/external/glew-1.9.0/lib (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32/glew32s.lib (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32/glew32s.lib (added) * trunk/test (modified) * trunk/test/math (modified) * trunk/test/sandbox (modified) * trunk/test/xolotl (modified) * trunk/tools (modified) * trunk/tools/neercs/term (modified) * trunk/tools/vslol (modified) * trunk/tools/vslol/AssemblyInfo.cs (modified) * trunk/tools/vslol/MenuGenerateCompilers.cs (modified) * trunk/tools/vslol/source.extension.vsixmanifest (modified) * trunk/tutorial (modified) build: upgrade glew binaries to 1.9.0 and rename the contrib ... Mon, 08 Oct 2012 11:05:36 GMT sam [1990] * trunk/tools/neercs/neercs.cpp (modified) win32: fix working directory code in monsterz and neercs. Fri, 05 Oct 2012 22:42:06 GMT sam [1981] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) ps3: refactor elf → self build logic and make make_fself mandatory ... Tue, 02 Oct 2012 08:35:20 GMT sam [1964] * trunk/src/platform/android/androidapp.cpp (modified) * trunk/src/platform/android/androidapp.h (modified) android: use the FPS value provided by the application; we now run at ... Fri, 21 Sep 2012 14:01:23 GMT sam [1938] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/test/Makefile.am (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/vslol/Makefile.am (added) * trunk/tools/vslol/VsLol.csproj.user (deleted) build: some build system fixes. Mon, 17 Sep 2012 12:30:56 GMT sam [1925] * trunk/build/autotools/common.am (modified) * trunk/src/Makefile.am (modified) build: "make generated" now recursively rebuilds all flex/bison targets. Mon, 17 Sep 2012 12:30:54 GMT sam [1924] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: refactor lolfx build rule into common.am. Mon, 17 Sep 2012 12:30:49 GMT sam [1923] * trunk/Makefile.am (modified) * trunk/build/Makefile.am (modified) * trunk/build/autotools (added) * trunk/build/autotools/common.am (added) * trunk/games/Makefile.am (modified) * trunk/people/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/src/data/Makefile.am (modified) * trunk/src/data/font/Makefile.am (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: add a common.am include file and a "make lolcheck" target that ... Fri, 07 Sep 2012 15:00:31 GMT lolbot [1888] * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/numeric.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/BtPhysTest.h (modified) * trunk/test/PhysicObject.h (modified) * trunk/test/Physics/Include/BulletCharacterController.h (modified) * trunk/test/Physics/Include/EasyCharacterController.h (modified) * trunk/test/Physics/Include/EasyConstraint.h (modified) * trunk/test/Physics/Include/EasyPhysics.h (modified) * trunk/test/Physics/Include/LolBtPhysicsIntegration.h (modified) * trunk/test/Physics/Include/LolPhysics.h (modified) * trunk/test/Physics/Src/BulletCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyConstraint.cpp (modified) * trunk/test/Physics/Src/EasyPhysics.cpp (modified) fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 ... Fri, 31 Aug 2012 11:54:18 GMT sam [1846] * trunk/src/Makefile.am (modified) * trunk/src/gpu/tile.lolfx (added) * trunk/src/lolcore.vcxproj (modified) * trunk/src/scene.cpp (modified) gpu: get rid of the inline 2D shader and create "tile.lolfx". Wed, 15 Aug 2012 12:05:39 GMT sam [1745] * trunk/games/ToukyDemo (deleted) * trunk/games/demo-jnat (deleted) * trunk/people (modified) build: remove deprecated directories. Wed, 15 Aug 2012 11:57:06 GMT sam [1744] * trunk/Makefile.am (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/configure.ac (modified) * trunk/games/Makefile.am (modified) * trunk/people (added) * trunk/people/Makefile.am (added) build: reorganise person stuff inside a people/ directory. Tue, 14 Aug 2012 22:52:11 GMT Jnat [1743] * trunk/games/demo-jnat/bo.h (modified) * trunk/games/demo-jnat/demo-jnat.cpp (modified) * trunk/games/demo-jnat/player.h (modified) Tue, 14 Aug 2012 19:27:21 GMT Jnat [1742] * trunk/games/demo-jnat/player.h (modified) Tue, 14 Aug 2012 16:03:52 GMT Jnat [1741] * trunk/games/demo-jnat/bo.h (modified) * trunk/games/demo-jnat/player.h (modified) Tue, 14 Aug 2012 12:33:04 GMT Jnat [1740] * trunk/games/demo-jnat/player.h (modified) Tue, 14 Aug 2012 12:22:30 GMT Jnat [1739] * trunk/games/demo-jnat/bo.h (added) * trunk/games/demo-jnat/demo-jnat.cpp (modified) * trunk/games/demo-jnat/demo-jnat.h (modified) * trunk/games/demo-jnat/demo-jnat.vcxproj (modified) * trunk/games/demo-jnat/player.h (modified) not working ... Sun, 12 Aug 2012 22:04:07 GMT Jnat [1729] * trunk/games/demo-jnat/demo-jnat.cpp (modified) Sun, 12 Aug 2012 21:06:22 GMT Jnat [1723] * trunk/games/demo-jnat/demo-jnat.cpp (modified) * trunk/games/demo-jnat/player.h (modified) omg Sat, 11 Aug 2012 01:29:19 GMT Jnat [1717] * trunk/games/demo-jnat/player.h (modified) added "player" controlled by sticks... Fri, 10 Aug 2012 23:57:48 GMT Jnat [1716] * trunk/games/demo-jnat/demo-jnat.cpp (modified) * trunk/games/demo-jnat/player.h (modified) Fri, 10 Aug 2012 23:40:00 GMT Jnat [1715] * trunk/games/demo-jnat/demo-jnat.cpp (modified) * trunk/games/demo-jnat/demo-jnat.h (added) * trunk/games/demo-jnat/demo-jnat.vcxproj (modified) * trunk/games/demo-jnat/player.h (added) Fri, 10 Aug 2012 16:16:09 GMT sam [1713] * trunk/configure.ac (modified) * trunk/games/Makefile.am (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) * trunk/games/demo-jnat (added) * trunk/games/demo-jnat/.gitignore (added) * trunk/games/demo-jnat/Makefile.am (added) * trunk/games/demo-jnat/demo-jnat.cpp (added) * trunk/games/demo-jnat/demo-jnat.vcxproj (copied) * trunk/test/BtPhysTest.vcxproj (modified) build: add skeleton for JNat's demo. Thu, 09 Aug 2012 21:44:59 GMT sam [1710] * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) input: allow to easily track more than one input stick. Sun, 05 Aug 2012 13:36:03 GMT sam [1697] * trunk/build/lol-build (modified) android: explicitly load stlport_shared when initialising the native ... Fri, 20 Jul 2012 19:23:21 GMT sam [1659] * trunk/games/ToukyDemo (modified) * trunk/src/bullet/BulletCollision/BroadphaseCollision (modified) * trunk/src/bullet/BulletCollision/CollisionDispatch (modified) * trunk/src/bullet/BulletCollision/CollisionShapes (modified) * trunk/src/bullet/BulletCollision/Gimpact (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision (modified) * trunk/src/bullet/BulletDynamics/Character (modified) * trunk/src/bullet/BulletDynamics/ConstraintSolver (modified) * trunk/src/bullet/BulletDynamics/Dynamics (modified) * trunk/src/bullet/BulletDynamics/Vehicle (modified) * trunk/src/bullet/BulletSoftBody (modified) * trunk/src/bullet/LinearMath (modified) * trunk/test (modified) * trunk/test/Physics (modified) * trunk/tools/neercs/old (modified) * trunk/tools/neercs/old/python (modified) * trunk/tutorial (modified) build: add missing svn:ignore properties to keep rez happy. Wed, 18 Jul 2012 20:27:34 GMT sam [1647] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/src/core.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: hide the SDL_main.h inclusion in core.h, and only activate it ... Wed, 18 Jul 2012 16:41:08 GMT sam [1645] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: switch the Win32/x64 binaries to the Windows subsystem so that ... Wed, 04 Jul 2012 20:52:32 GMT sam [1571] * trunk/.gitignore (modified) * trunk/games/ToukyDemo/.gitignore (added) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/BtPhysTest.h (modified) * trunk/test/Makefile.am (modified) test: activate the Bullet Physics test on all Unix platforms. Tue, 03 Jul 2012 17:15:24 GMT touky [1568] * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) BtPhysTest works ! Mon, 02 Jul 2012 06:54:52 GMT sam [1561] * trunk/tools/neercs/video/text-render.cpp (modified) data: fix a lot of paths to assets. Sun, 01 Jul 2012 23:05:31 GMT sam [1555] * trunk/games/ToukyDemo/Character.h (modified) toukydemo: use std::sprintf to fix the PS3 build. Sun, 01 Jul 2012 20:42:08 GMT touky [1554] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/contrib/bullet-2.80-rev2531/msvc/vs2010/0BulletSolution.suo (modified) * trunk/games/ToukyDemo/Character.h (modified) * trunk/games/ToukyDemo/UserReactiveObject.h (modified) * trunk/test/BtPhysTest.cpp (added) * trunk/test/BtPhysTest.h (added) * trunk/test/BtPhysTest.vcxproj (added) * trunk/test/BtPhysTest.vcxproj.filters (added) Added Location modifier in URO. Added BtPhystest for Bullet Physics ... Sun, 01 Jul 2012 17:50:25 GMT touky [1552] * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) CIS FIX test Sun, 01 Jul 2012 16:28:58 GMT touky [1551] * trunk/games/ToukyDemo/Character.h (modified) Walking formula back on Sin/Cos Sun, 01 Jul 2012 16:24:28 GMT touky [1550] * trunk/games/ToukyDemo/Character.h (modified) CIS FAIL ..... comme à mon vrai boulot. Sun, 01 Jul 2012 11:39:19 GMT touky [1548] * trunk/games/ToukyDemo/Character.h (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/games/ToukyDemo/UserReactiveObject.h (modified) Added worldentity registration support. Character now walks around. Sun, 01 Jul 2012 01:12:51 GMT touky [1547] * trunk/games/ToukyDemo/Character.h (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/games/ToukyDemo/ToukyDemo.h (modified) Added basic character logic. Sat, 30 Jun 2012 14:31:08 GMT sam [1540] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: factor the LolFx compilation rule into configure.ac. Fri, 29 Jun 2012 12:26:37 GMT sam [1538] * trunk/build/vs2010/Lol.Core.Config.props (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) build: force VS2010 to use the SNC compiler for the PS3. Thu, 28 Jun 2012 17:04:34 GMT sam [1535] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) * trunk/src/core.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/test/unit/trig.cpp (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: allow to build the PS3 binaries from Visual Studio if the ... Tue, 26 Jun 2012 07:52:52 GMT sam [1529] * trunk/configure.ac (modified) * trunk/games/Makefile.am (modified) * trunk/games/ToukyDemo/Makefile.am (modified) build: create and activate Makefile for ToukyDemo. Mon, 25 Jun 2012 16:08:12 GMT touky [1526] * trunk/games/ToukyDemo (added) * trunk/games/ToukyDemo/Character.h (added) * trunk/games/ToukyDemo/Makefile.am (added) * trunk/games/ToukyDemo/ToukyDemo.cpp (added) * trunk/games/ToukyDemo/ToukyDemo.h (added) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (added) * trunk/games/ToukyDemo/ToukyDemo.vcxproj.filters (added) * trunk/games/ToukyDemo/UserReactiveObject.h (added) added ToukyDemo to the repo. Mon, 25 Jun 2012 14:15:07 GMT sam [1524] * trunk/Makefile.am (modified) * trunk/binaries (modified) * trunk/build (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/configure.ac (modified) * trunk/games (added) * trunk/games/Makefile.am (added) * trunk/src/Makefile.am (modified) * trunk/src/data (moved) * trunk/src/data/font/Makefile.am (modified) * trunk/src/debug/fps.cpp (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs (moved) * trunk/tutorial/11_fractal.cpp (modified) build: move all games to a "games" subdirectory to clean up the root ...