source: trunk/games

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Diff Rev Age Author Log Message
(edit) @2241   10 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2237   10 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2216   10 years touky New year copyright update.
(edit) @2186   10 years sam build: add svn:ignore tags and remove empty directories.
(edit) @2183   10 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2165   10 years sam build: renormalise a lot of files.
(edit) @2161   10 years jylam * vcxproj weirdness
(edit) @2106   11 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
(edit) @2084   11 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2056   11 years sam math: reimplement min(), max(), abs() and fmod() in the lol:: …
(edit) @1995   11 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1990   11 years sam win32: fix working directory code in monsterz and neercs.
(edit) @1981   11 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1964   11 years sam android: use the FPS value provided by the application; we now run at …
(edit) @1938   11 years sam build: some build system fixes.
(edit) @1925   11 years sam build: "make generated" now recursively rebuilds all flex/bison targets.
(edit) @1924   11 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   11 years sam build: add a common.am include file and a "make lolcheck" target that …
(edit) @1888   11 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
(edit) @1846   11 years sam gpu: get rid of the inline 2D shader and create "tile.lolfx".
(edit) @1745   11 years sam build: remove deprecated directories.
(edit) @1744   11 years sam build: reorganise person stuff inside a people/ directory.
(edit) @1743   11 years Jnat
(edit) @1742   11 years Jnat
(edit) @1741   11 years Jnat
(edit) @1740   11 years Jnat
(edit) @1739   11 years Jnat not working …
(edit) @1729   11 years Jnat
(edit) @1723   11 years Jnat omg
(edit) @1717   11 years Jnat added "player" controlled by sticks…
(edit) @1716   11 years Jnat
(edit) @1715   11 years Jnat
(edit) @1713   11 years sam build: add skeleton for JNat's demo.
(edit) @1710   11 years sam input: allow to easily track more than one input stick.
(edit) @1697   11 years sam android: explicitly load stlport_shared when initialising the native …
(edit) @1659   11 years sam build: add missing svn:ignore properties to keep rez happy.
(edit) @1647   11 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   11 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1571   11 years sam test: activate the Bullet Physics test on all Unix platforms.
(edit) @1568   11 years touky BtPhysTest works !
(edit) @1561   11 years sam data: fix a lot of paths to assets.
(edit) @1555   11 years sam toukydemo: use std::sprintf to fix the PS3 build.
(edit) @1554   11 years touky Added Location modifier in URO. Added BtPhystest for Bullet Physics …
(edit) @1552   11 years touky CIS FIX test
(edit) @1551   11 years touky Walking formula back on Sin/Cos
(edit) @1550   11 years touky CIS FAIL ..... comme à mon vrai boulot.
(edit) @1548   11 years touky Added worldentity registration support. Character now walks around.
(edit) @1547   11 years touky Added basic character logic.
(edit) @1540   11 years sam build: factor the LolFx compilation rule into configure.ac.
(edit) @1538   11 years sam build: force VS2010 to use the SNC compiler for the PS3.
(edit) @1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(edit) @1529   11 years sam build: create and activate Makefile for ToukyDemo.
(edit) @1526   11 years touky added ToukyDemo to the repo.
(add) @1524   11 years sam build: move all games to a "games" subdirectory to clean up the root …
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