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@2241
|
10 years |
sam |
core: pass the project directory to the binary build and get rid of …
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@2237
|
10 years |
sam |
system: try to autodetect the data directory from the executable path; …
|
|
|
@2216
|
10 years |
touky |
New year copyright update.
|
|
|
@2186
|
10 years |
sam |
build: add svn:ignore tags and remove empty directories.
|
|
|
@2183
|
10 years |
sam |
build: fix the WTFPL site URL in all code comments.
|
|
|
@2165
|
10 years |
sam |
build: renormalise a lot of files.
|
|
|
@2161
|
10 years |
jylam |
* vcxproj weirdness
|
|
|
@2106
|
11 years |
sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
|
|
|
@2084
|
11 years |
sam |
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
|
|
|
@2056
|
11 years |
sam |
math: reimplement min(), max(), abs() and fmod() in the lol:: …
|
|
|
@1995
|
11 years |
sam |
build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
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|
|
@1990
|
11 years |
sam |
win32: fix working directory code in monsterz and neercs.
|
|
|
@1981
|
11 years |
sam |
ps3: refactor elf → self build logic and make make_fself mandatory …
|
|
|
@1964
|
11 years |
sam |
android: use the FPS value provided by the application; we now run at …
|
|
|
@1938
|
11 years |
sam |
build: some build system fixes.
|
|
|
@1925
|
11 years |
sam |
build: "make generated" now recursively rebuilds all flex/bison targets.
|
|
|
@1924
|
11 years |
sam |
build: refactor lolfx build rule into common.am.
|
|
|
@1923
|
11 years |
sam |
build: add a common.am include file and a "make lolcheck" target that …
|
|
|
@1888
|
11 years |
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
|
|
|
@1846
|
11 years |
sam |
gpu: get rid of the inline 2D shader and create "tile.lolfx".
|
|
|
@1745
|
11 years |
sam |
build: remove deprecated directories.
|
|
|
@1744
|
11 years |
sam |
build: reorganise person stuff inside a people/ directory.
|
|
|
@1743
|
11 years |
Jnat |
|
|
|
@1742
|
11 years |
Jnat |
|
|
|
@1741
|
11 years |
Jnat |
|
|
|
@1740
|
11 years |
Jnat |
|
|
|
@1739
|
11 years |
Jnat |
not working …
|
|
|
@1729
|
11 years |
Jnat |
|
|
|
@1723
|
11 years |
Jnat |
omg
|
|
|
@1717
|
11 years |
Jnat |
added "player" controlled by sticks…
|
|
|
@1716
|
11 years |
Jnat |
|
|
|
@1715
|
11 years |
Jnat |
|
|
|
@1713
|
11 years |
sam |
build: add skeleton for JNat's demo.
|
|
|
@1710
|
11 years |
sam |
input: allow to easily track more than one input stick.
|
|
|
@1697
|
11 years |
sam |
android: explicitly load stlport_shared when initialising the native …
|
|
|
@1659
|
11 years |
sam |
build: add missing svn:ignore properties to keep rez happy.
|
|
|
@1647
|
11 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
|
|
|
@1645
|
11 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
|
|
|
@1571
|
11 years |
sam |
test: activate the Bullet Physics test on all Unix platforms.
|
|
|
@1568
|
11 years |
touky |
BtPhysTest works !
|
|
|
@1561
|
11 years |
sam |
data: fix a lot of paths to assets.
|
|
|
@1555
|
11 years |
sam |
toukydemo: use std::sprintf to fix the PS3 build.
|
|
|
@1554
|
11 years |
touky |
Added Location modifier in URO.
Added BtPhystest for Bullet Physics …
|
|
|
@1552
|
11 years |
touky |
CIS FIX test
|
|
|
@1551
|
11 years |
touky |
Walking formula back on Sin/Cos
|
|
|
@1550
|
11 years |
touky |
CIS FAIL ..... comme à mon vrai boulot.
|
|
|
@1548
|
11 years |
touky |
Added worldentity registration support.
Character now walks around.
|
|
|
@1547
|
11 years |
touky |
Added basic character logic.
|
|
|
@1540
|
11 years |
sam |
build: factor the LolFx compilation rule into configure.ac.
|
|
|
@1538
|
11 years |
sam |
build: force VS2010 to use the SNC compiler for the PS3.
|
|
|
@1535
|
11 years |
sam |
build: allow to build the PS3 binaries from Visual Studio if the …
|
|
|
@1529
|
11 years |
sam |
build: create and activate Makefile for ToukyDemo.
|
|
|
@1526
|
11 years |
touky |
added ToukyDemo to the repo.
|
|
|
@1524
|
11 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
|