source: trunk/maps

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Diff Rev Age Author Log Message
(edit) @785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
(edit) @218   10 years sam The Tile size can now be specified upon TileSet load. Add a sample …
(edit) @202   11 years carmie
(edit) @201   11 years carmie
(edit) @200   11 years carmie
(edit) @199   11 years carmie
(edit) @198   11 years carmie
(edit) @197   11 years carmie
(edit) @196   11 years carmie
(edit) @195   11 years carmie
(edit) @194   11 years carmie
(edit) @193   11 years carmie
(edit) @191   11 years sam Update layer names.
(edit) @190   11 years carmie
(edit) @186   11 years sam Support tilesets larger than 512x512 and switch the coordinates system …
(edit) @185   11 years carmie
(edit) @182   11 years carmie
(edit) @146   11 years sam Improve the default test map.
(edit) @143   11 years sam Improve the demo map.
(edit) @136   11 years sam Fix map problems caused by wrongly sized images.
(edit) @115   11 years sam Fix the extra data in the autotools-created tarballs.
(edit) @88   11 years sam Fix images.
(edit) @84   11 years carmie
(edit) @78   11 years sam Adapt all maps to the current naming scheme.
(edit) @73   11 years sam Convert all maps to CSV for easier parsing.
(edit) @71   11 years carmie
(edit) @70   11 years sam Breaking the map/layer code apart. Needs more work.
(edit) @63   11 years sam Update maps to match new tilesets.
(edit) @60   11 years sam Helper map for z-sort.
(edit) @57   11 years sam Various fixes.
(edit) @54   11 years carmie
(edit) @53   11 years carmie
(edit) @52   11 years carmie
(edit) @49   11 years carmie
(edit) @47   11 years sam The layer name is no longer ignored.
(edit) @45   11 years sam More image tuning.
(edit) @43   11 years sam Tuning images.
(edit) @40   11 years sam Better layer documentation, again.
(edit) @37   11 years sam More map updates.
(edit) @36   11 years sam Clean up maps.
(edit) @35   11 years sam Update collision doc.
(edit) @34   11 years sam New document for layer format.
(edit) @33   11 years sam Test collisions.
(edit) @32   11 years sam Test character tiles, borrowed from Mana World and reworked.
(edit) @30   11 years carmie
(edit) @29   11 years carmie
(edit) @26   11 years sam Indoor map test.
(edit) @25   11 years sam Fix test map layers.
(edit) @24   11 years sam Sort layers before rendering.
(edit) @23   11 years sam Add ladder tiles.
(edit) @21   11 years sam Add a sprite following the mouse.
(add) @20   11 years sam Add mediocre support for .tmx tiled maps.
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