source: trunk/monsterz

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(edit) @664   10 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @639   10 years sam Make font objects use the TileSet system and fix the text objects' Z …
(edit) @635   10 years sam Now that liblol.a is no longer in target_LDADD due to libtool argument …
(edit) @634   10 years sam Retitle some main nav buttons.
(edit) @633   10 years sam TileSets can now be initialised either using the tile size, or the …
(edit) @631   10 years sam Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
(edit) @627   10 years luc Darkened the background color
(edit) @626   10 years luc Updated the Cat color Updated the Squid colors Cleaned up a bit the …
(edit) @623   10 years sam Stop using pkg-config in Makefiles and stop putting things in LDADD …
(edit) @622   10 years sam Do not use SDL's SDLmain wrapper on Win32. It's never proved useful so far.
(edit) @617   10 years sam Store the requested FPS in the Ticker class.
(edit) @616   10 years sam The client application no longer needs to call Video::Clea().
(edit) @615   10 years sam Allow to specify FPS in the DebugRecord object.
(edit) @612   10 years sam Win32 compilation fix.
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(edit) @586   10 years sam Ensure 12 thumbnails fit in the interface.
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