source: trunk/neercs

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Diff Rev Age Author Log Message
(edit) @1519   10 years sam build: add lots of missing svn:ignore properties.
(edit) @1513   10 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
(edit) @1512   10 years sam build: fix the PS3 port by using our trig.h everywhere instead of …
(edit) @1508   10 years rez glclear: set opacity to 0.5f
(edit) @1505   10 years sam build: add more configure checks, mostly for neercs.
(edit) @1503   10 years sam neercs: the text rendering FBO is now exactly the required size.
(edit) @1499   10 years sam neercs: move TextRender to its own file.
(edit) @1498   10 years sam neercs: move texture loading to the TextRender object.
(edit) @1497   10 years sam neercs: get rid of useless stuff.
(edit) @1493   10 years sam neercs: properly scale the text buffer when blitting it.
(edit) @1490   10 years sam build: import new libcaca binaries (from r4822) so that we no longer …
(edit) @1489   10 years sam neercs: fix a stack overflow in the old corner rendering code.
(edit) @1487   10 years sam neercs: remove useless alpha test that was causing rendering errors.
(edit) @1486   10 years sam build: a few hacks to allow building with MinGW on Windows.
(edit) @1485   10 years sam build: MinGW compilation fixes, rename libcaca.lib to caca.lib so that …
(edit) @1484   10 years sam neercs: the text rendering object now owns its rendering buffer.
(edit) @1483   10 years sam neercs: font blitting is now pixel perfect.
(edit) @1482   10 years rez replacement of PI #define by M_PI
(edit) @1481   10 years sam neercs: get rid of the fixed pipeline calls for the text rendering.
(edit) @1479   10 years sam build: simplify the .lolfx file compilation.
(edit) @1477   10 years sam neercs: improve the point sprite rendering routine.
(edit) @1476   10 years sam neercs: improve the upcoming point sprite renderer.
(edit) @1474   10 years rez ESC key to quit added
(edit) @1473   10 years rez real values for ratio_2d fixed and variable font size added
(edit) @1472   10 years sam neercs: fix mismatched signed/unsigned operations.
(edit) @1471   10 years sam neercs: fix an idiotic format string crash.
(edit) @1469   10 years sam neercs: try to get the point sprite code to work.
(edit) @1467   10 years sam neercs: start working on direct rendering of libcaca canvases.
(edit) @1465   10 years sam build: add a new libcaca Windows build and add the proper MSBuild …
(edit) @1463   10 years sam neercs: minor vertex buffer usage optimisation.
(edit) @1462   10 years sam neercs: use a libcaca canvas instead of a character string.
(edit) @1461   10 years sam neercs: fix the rendering pipeline by disabling depth test and passing …
(edit) @1460   10 years sam neercs: remove a few extraneous variables.
(edit) @1459   10 years sam neercs: some refactoring.
(edit) @1458   10 years sam neercs: remove some unused variables.
(edit) @1457   10 years sam neercs: fix Win32 build.
(edit) @1456   10 years sam neercs: import Rez's code in our framework. Not ready yet.
(edit) @1451   10 years sam build: move major .vcxproj files to their respective project directories.
(add) @1447   10 years sam neercs: create a skeleton for neercs.
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