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source:
trunk
/
orbital
/
particlesystem.h
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Rev
Age
Author
Log Message
(edit)
@1510
11 years
sam
easymesh: move the Mesh builder into the engine core.
(edit)
@1442
11 years
sam
orbital: some improvements to the mesh parser and error reporting.
(edit)
@1434
11 years
sam
orbital: enhance the language with [] contexts.
(edit)
@1423
11 years
sam
orbital: fix copyright statements.
(edit)
@1340
11 years
sam
orbital: tanks! tanks everywhere! OK, time to stop playing around.
(edit)
@1338
11 years
sam
orbital: rewrite the shader once again.
(edit)
@1333
11 years
sam
orbital: put the tanks in a separate class.
(edit)
@1332
11 years
sam
orbital: do not let the world objects know anything about the …
(edit)
@1330
11 years
sam
orbital: get rid of the normal matrix; we can compute it on the fly later.
(edit)
@1326
11 years
sam
core: rename Array::Append() to Array::Push() for brevity and …
(edit)
@1310
11 years
sam
core: tick methods now use seconds, like any sane system.
(edit)
@1296
11 years
sam
orbital: some more mesh tests.
(edit)
@1287
11 years
sam
orbital: minor useless tweaks.
(add)
@1286
11 years
sam
orbital: first try at a particle system.
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