source: trunk/orbital/snake.h

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Diff Rev Age Author Log Message
(edit) @1442   11 years sam orbital: some improvements to the mesh parser and error reporting.
(edit) @1441   11 years sam orbital: some tuning here and there.
(edit) @1434   11 years sam orbital: enhance the language with [] contexts.
(edit) @1433   11 years sam orbital: use hexadecimal colour commands everywhere.
(edit) @1423   11 years sam orbital: fix copyright statements.
(edit) @1404   11 years sam orbital: fix uninitialised variables and allow to shoot with RCtrl.
(edit) @1397   11 years sam orbital: tweak enemy colours and restore smaller screen.
(edit) @1396   11 years sam orbital: start working on the gun system.
(edit) @1391   11 years sam orbital: fix off-by-one error in snake destruction.
(edit) @1390   11 years sam orbital: destroyed nodes flash when hit! except they're not hit yet.
(edit) @1379   11 years touky Added Barycenter logic in camera && Snake position.
(edit) @1372   11 years sam orbital: better snake initialisation.
(edit) @1370   11 years sam orbital: the snake is now destructible.
(edit) @1368   11 years sam orbital: more snakes, with tails!
(edit) @1367   11 years sam orbital: make the snake even more beautiful.
(add) @1366   11 years sam orbital: new snake enemy.
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