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source:
trunk
/
orbital
/
snake.h
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Diff
Rev
Age
Author
Log Message
(edit)
@1442
11 years
sam
orbital: some improvements to the mesh parser and error reporting.
(edit)
@1441
11 years
sam
orbital: some tuning here and there.
(edit)
@1434
11 years
sam
orbital: enhance the language with [] contexts.
(edit)
@1433
11 years
sam
orbital: use hexadecimal colour commands everywhere.
(edit)
@1423
11 years
sam
orbital: fix copyright statements.
(edit)
@1404
11 years
sam
orbital: fix uninitialised variables and allow to shoot with RCtrl.
(edit)
@1397
11 years
sam
orbital: tweak enemy colours and restore smaller screen.
(edit)
@1396
11 years
sam
orbital: start working on the gun system.
(edit)
@1391
11 years
sam
orbital: fix off-by-one error in snake destruction.
(edit)
@1390
11 years
sam
orbital: destroyed nodes flash when hit! except they're not hit yet.
(edit)
@1379
11 years
touky
Added Barycenter logic in camera && Snake position.
(edit)
@1372
11 years
sam
orbital: better snake initialisation.
(edit)
@1370
11 years
sam
orbital: the snake is now destructible.
(edit)
@1368
11 years
sam
orbital: more snakes, with tails!
(edit)
@1367
11 years
sam
orbital: make the snake even more beautiful.
(add)
@1366
11 years
sam
orbital: new snake enemy.
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