source: trunk/people

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Diff Rev Age Author Log Message
(edit) @2872   6 years lolbot fixed 6 files out of 2787: - removed 0 CR characters - removed 35 …
(edit) @2861   6 years sam people: my 2-hour aborted LD27 crap.
(edit) @2857   6 years benlitz fixed Linux build of benlitz projects
(edit) @2855   6 years benlitz Attempt to create Makefiles for Benlitz projects
(edit) @2841   6 years benlitz input: Removed previous input system
(edit) @2831   6 years sam build: add Linux build files for project voxel.
(edit) @2830   6 years lolbot fixed 19 files out of 2773: - removed 2278 CR characters - removed 0 …
(edit) @2829   6 years benlitz Added project Voxel ported to the Lol
(edit) @2816   6 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2815   6 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2810   6 years benlitz Completely reworked input system. Unified device interface, button, …
(edit) @2802   6 years sam build: clean up autoconf file and svn:ignore properties.
(edit) @2801   6 years sam build: put tutorials and lol.js in a new "demos" directory.
(edit) @2788   6 years sam build: manually add lollua.vcxproj as a reference in all projects.
(edit) @2785   6 years sam ps4: prepare for the fioutaah!
(edit) @2781   6 years sam build: update .gitignore files.
(edit) @2773   6 years sam gpu: implement polygon rendering mode in GL and D3D.
(edit) @2772   6 years sam scene: use a global g_scene object instead of Scene::GetDefault().
(edit) @2769   6 years sam gpu: move Video::Clear to Renderer::Clear.
(edit) @2764   6 years sam gpu: add full support for alpha test in GL and D3D.
(edit) @2762   6 years sam gpu: implement all depth test functions in the renderer.
(edit) @2761   6 years sam gpu: implement face culling mode in render contexts.
(edit) @2758   6 years benlitz Added mipmap generation function for textures (i lied, it was easy …
(edit) @2753   6 years sam gpu: move SetClearColor and SetClearDepth to the Renderer and …
(edit) @2751   6 years sam gpu: handle depth test, alpha blending and face culling in Renderer.
(edit) @2742   6 years benlitz SetMagFiltering and SetMinFiltering for class Texture.
(edit) @2738   6 years lolbot fixed 1 files out of 2730: - removed 98 CR characters - removed 29 …
(edit) @2732   6 years sam base: fix PS3 build and use C library functions in string.h when possible.
(edit) @2731   6 years lolbot fixed 15 files out of 2730: - removed 49 CR characters - removed 2 …
(edit) @2730   6 years benlitz material and texture loading from .OBJ + uniform sampler assignment …
(edit) @2726   6 years benlitz Fixed GetStream function when the VertexDeclaration maps over multiple …
(edit) @2722   6 years sam build: add lol.js to Lol.sln.
(edit) @2721   6 years sam lol.js: skeleton for a new demo.
(edit) @2718   6 years touky MeshViewer : Fov compensation now works correctly (all is bound on …
(edit) @2717   6 years jylam * Lander
(edit) @2705   6 years sam build: add directory structure for some new projects.
(edit) @2701   6 years touky Configure/Makefile modification for correct touky_demo build.
(edit) @2700   6 years touky touky_demo moved in specific folder
(edit) @2699   6 years touky ToukyDemo name-change
(edit) @2664   7 years jylam * Physics
(edit) @2652   7 years sam build: update .vcxproj files.
(edit) @2646   7 years sam build: more Emscripten improvements; keyboard input works properly now.
(edit) @2645   7 years sam input: make keyboard state platform-independent.
(edit) @2617   7 years sam input: support up to 32 mouse buttons.
(edit) @2609   7 years sam tileset: refactor the tile generation code.
(edit) @2603   7 years sam gpu: fix several bugs introduced by the tileset refactoring.
(edit) @2596   7 years sam build: various compilation fixes.
(edit) @2588   7 years sam base: some refactoring in the tileset class.
(edit) @2587   7 years sam base: roll our own constants because it’s always a pain in the ass to …
(edit) @2576   7 years sam build: big Android build system refactor; we now attempt to build an …
(edit) @2575   7 years sam build: reorganise automake build system.
(edit) @2540   7 years sam core: import pristine lua 5.2.1 in the engine code.
(edit) @2526   7 years sam math: don't use the LLU suffix for 64-bit numbers and don't use floorf().
(edit) @2520   7 years sam math: replace RandF() with a more generic rand() template function …
(edit) @2516   7 years sam build: various compilation fixes.
(edit) @2476   7 years sam scene: start refactoring the camera code; we now have a stack of …
(edit) @2458   7 years sam gpu: fix GLSL ES syntax errors in various shaders.
(edit) @2451   7 years sam build: bad lolbot! fix the mess caused by its file renames.
(edit) @2450   7 years lolbot build: convert source files to lowercase.
(edit) @2444   7 years sam build: fix compiler warnings and Linux and PS3 build issues.
(edit) @2443   7 years lolbot fixed 5 files out of 2487: - removed 0 CR characters - removed 22 …
(edit) @2442   7 years touky tactics : first commit. Arena, characters, state machine and all the …
(edit) @2430   7 years lolbot fixed 4 files out of 2475: - removed 5 CR characters - removed 15 …
(edit) @2416   7 years lolbot fixed 3 files out of 2475: - removed 3 CR characters - removed 20 …
(edit) @2414   7 years touky MeshViewer : Added shitty texture to bulletproof easymesh UV, and …
(edit) @2400   7 years lolbot fixed 5 files out of 2468: - removed 0 CR characters - removed 22 …
(edit) @2397   7 years sam build: re-add liblolcore dependency tracking to all binary objects.
(edit) @2395   7 years sam build: better check for compiler flags; we no longer try to use flags …
(edit) @2389   7 years sam build: fix syntax errors in the Visual Studio projects.
(edit) @2388   7 years sam build: reorganise AM_CPPFLAGS handling so that we can disable the …
(edit) @2386   7 years sam build: split the main library into lolcore and lolbullet.
(edit) @2356   7 years lolbot fixed 17 files out of 2363: - removed 55 CR characters - removed 80 …
(edit) @2345   7 years sam build: add svn:ignore properties and remove empty dirs.
(edit) @2343   7 years sam people: reorganise user directories to allow for private/ subdirectories.
(edit) @2318   7 years sam build: fix all vector/scalar type mismatches such as "vec2 * double" …
(edit) @2312   7 years sam gpu: support 1-component (luminance) textures.
(edit) @2297   7 years sam base: implement UNUSED() macro and put it here and there.
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2241   7 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2237   7 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2232   7 years lolbot fixed 27 files out of 2315: - removed 0 CR characters - removed 188 …
(edit) @2221   7 years benlitz Benlitz first test project setup
(edit) @2216   7 years touky New year copyright update.
(edit) @2186   7 years sam build: add svn:ignore tags and remove empty directories.
(edit) @2185   7 years sam build: add some files to .gitignore.
(edit) @2165   7 years sam build: renormalise a lot of files.
(edit) @2164   7 years jylam * Added jylam to people/Makefile.am
(edit) @2161   7 years jylam * vcxproj weirdness
(edit) @2084   7 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2056   7 years sam math: reimplement min(), max(), abs() and fmod() in the lol:: …
(edit) @2050   7 years Jnat nice holes
(edit) @1995   7 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1981   7 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1980   7 years sam build: add a Makefile for jnat's test project.
(edit) @1924   7 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   7 years sam build: add a common.am include file and a "make lolcheck" target that …
(edit) @1901   7 years Jnat New subProject for jnat
(edit) @1850   7 years sam build: add missing VCS ignore properties.
(edit) @1841   7 years sam build: ignore .so files and add missing source files to makefile.
(edit) @1819   7 years touky BulletCharacterController is now readable by a human being. BtPhysTest …
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