source: trunk/src/camera.cpp

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Diff Rev Age Author Log Message
(edit) @2294   7 years touky Added MeshViewer new project, its goal being to have a program capable …
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2032   7 years Jnat moved endif (toukinade)
(edit) @2031   7 years sam camera: deactivate WASD code for camera movement.
(edit) @1724   7 years touky So Character Controller works with a lazy camera logic.
(edit) @1442   7 years sam orbital: some improvements to the mesh parser and error reporting.
(edit) @1375   8 years touky Added some convenient functions in camera.
(edit) @1362   8 years sam orbital: use both thumb sticks to pilot ships.
(edit) @1353   8 years sam orbital: play with the camera.
(edit) @1350   8 years sam core: add methods to set the camera's view matrix.
(edit) @1348   8 years sam orbital: move ship with arrows.
(edit) @1343   8 years sam input: do not let the joystick override the keyboard.
(edit) @1342   8 years sam input: add core joystick support and bind the SDL input to that.
(edit) @1336   8 years sam orbital: play with the tanks.
(edit) @1325   8 years sam core: move some of the camera view logic from the Video class to the …
(edit) @1310   8 years sam core: tick methods now use seconds, like any sane system.
(add) @1307   8 years sam core: move the Camera class from Orbital to the engine core.
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