source: trunk/src/easymesh/easymesh.cpp

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(edit) @1599   8 years touky EasyMesh : Fixed normals on disc when one of the radius == 0 …
(edit) @1512   8 years sam build: fix the PS3 port by using our trig.h everywhere instead of …
(add) @1510   8 years sam easymesh: move the Mesh builder into the engine core.
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