source: trunk/src/easymesh/easymesh.cpp

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Diff Rev Age Author Log Message
(edit) @2506   7 years sam base: start removing occurrences of NULL on our long journey to nullptr.
(edit) @2480   7 years sam build: fix a few compiler warnings here and there.
(edit) @2476   7 years sam scene: start refactoring the camera code; we now have a stack of …
(edit) @2457   7 years touky easymesh : Tweak previous crashfix.
(edit) @2456   7 years touky easymesh : EasyMeshData crashfix
(edit) @2445   7 years sam build: avoid M_PI_2, the PS3 doesn’t have it.
(edit) @2443   7 years lolbot fixed 5 files out of 2487: - removed 0 CR characters - removed 22 …
(edit) @2439   7 years touky EasyMesh : vdecl/vbo flag test fixup. Tileset : added GetTileSize().
(edit) @2438   7 years touky easymesh : Bitfield big Fuckup. Never code drunk.
(edit) @2430   7 years lolbot fixed 4 files out of 2475: - removed 5 CR characters - removed 15 …
(edit) @2427   7 years touky CIS FAIL : Long time no see.
(edit) @2426   7 years touky easymesh : vertices datas are now stored in a very user-friendly …
(edit) @2425   7 years touky easymesh : "struct m_gpu" no longer exists and has been replaced by …
(edit) @2416   7 years lolbot fixed 3 files out of 2475: - removed 3 CR characters - removed 20 …
(edit) @2414   7 years touky MeshViewer : Added shitty texture to bulletproof easymesh UV, and …
(edit) @2410   7 years touky easymesh : Added SmoothMesh operation, works well with triangle, not …
(edit) @2408   7 years lolbot fixed 3 files out of 2468: - removed 43 CR characters - removed 25 …
(edit) @2407   7 years touky easymesh : Added SplitTriangles function to multiply triangles for …
(edit) @2406   7 years touky easymesh : Added Twist/Ben/Shear & Taper refactor.
(edit) @2405   7 years touky easymesh : all radius are now diameters so all mesh operation size …
(edit) @2404   7 years touky easymesh: all operations now generate UVs for the mesh.
(edit) @2380   7 years lolbot fixed 4 files out of 2376: - removed 7 CR characters - removed 5 …
(edit) @2379   7 years touky Added VertexDictionnary object to manage vertices with same coord && …
(edit) @2370   7 years touky render : Added DebugRenderMode & corresponding shaders. naive (VERY) …
(edit) @2350   7 years touky easymesh : CSG operation is now handled with a safe enum.
(edit) @2318   7 years sam build: fix all vector/scalar type mismatches such as "vec2 * double" …
(edit) @2289   7 years sam easymesh: interface the shiny shader with new Light objects.
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2232   7 years lolbot fixed 27 files out of 2315: - removed 0 CR characters - removed 188 …
(edit) @2229   7 years sam build: fix a few CRLF endings.
(edit) @2228   7 years touky Small MeshCsg return FIX
(edit) @2226   7 years touky Added CSG v0.001a : not optimized, too much operation makes it slow. …
(edit) @2211   7 years Jnat coding style my ass
(edit) @2209   7 years Jnat Update EasyMesh.Convert() method. Now takes an optional shader
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2152   7 years sam easymesh: motherfucking planetary gears demo.
(edit) @2151   7 years sam easymesh: allow central holes in gears as well as internal gears.
(edit) @2148   7 years touky the stupidest idea of the day : the cube light, specular still missing.
(edit) @2145   7 years sam easymesh: fix point light handling.
(edit) @2144   7 years touky "Point light" Tweak
(edit) @2143   7 years touky first commit in a while, small test in ShinyLol
(edit) @2116   7 years touky Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make …
(edit) @2077   7 years sam mesh: start working on mesh and submesh stuff.
(edit) @1963   7 years sam gpu: add support for triangle strips and fans, and change the …
(edit) @1888   7 years lolbot fixed 23 files out of 277: - fixed 1270 CR characters - fixed 56 …
(edit) @1879   7 years sam easymesh: minor torus mesh tweaks.
(edit) @1875   7 years sam easymesh: first shot at a simple, flat shaded torus.
(edit) @1793   7 years elliotek optim radialJitter
(edit) @1784   7 years elliotek EsayMesh : RadialJitter func & demo added
(edit) @1719   7 years sam easymesh: fix the non-uniform sphere scaling and enforce odd numbers …
(edit) @1621   7 years sam easymesh: set the capsule's main axis to Y, not Z.
(edit) @1619   7 years sam easymesh: add the capsule mesh.
(edit) @1604   7 years sam easymesh: use an icosphere instead of an UV-sphere for the sphere …
(edit) @1599   7 years touky EasyMesh : Fixed normals on disc when one of the radius == 0 …
(edit) @1512   7 years sam build: fix the PS3 port by using our trig.h everywhere instead of …
(add) @1510   7 years sam easymesh: move the Mesh builder into the engine core.
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