# # ChangeLog for trunk/src/emitter.cpp # # Generated by Trac 1.2.2 # Feb 25, 2021, 2:35:42 AM Sat, 23 Jun 2012 10:46:39 GMT sam [1513] * trunk/neercs/neercs.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/audio.cpp (modified) * trunk/src/core.h (modified) * trunk/src/debug/quad.cpp (modified) * trunk/src/debug/sphere.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gradient.cpp (modified) * trunk/src/image/codec/android-image.cpp (modified) * trunk/src/image/codec/dummy-image.cpp (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/image/codec/ios-image.cpp (modified) * trunk/src/image/codec/ps3-image.cpp (modified) * trunk/src/image/codec/sdl-image.cpp (modified) * trunk/src/image/image.cpp (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/stick.cpp (modified) * trunk/src/log.cpp (modified) * trunk/src/lol/math/math.h (moved) * trunk/src/lol/math/vector.h (modified) * trunk/src/lol/unit.h (modified) * trunk/src/map.cpp (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/trig.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/src/numeric.h (modified) * trunk/src/platform.cpp (modified) * trunk/src/sample.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/tileset.cpp (modified) * trunk/src/video.cpp (modified) * trunk/test/tutorial/03_fractal.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/win32/lolcore.vcxproj (modified) * trunk/win32/lolcore.vcxproj.filters (modified) core: replace usage of sin() or std::sin() with lol::sin() where ... Sun, 29 Apr 2012 21:55:32 GMT sam [1310] * trunk/deushax/debugsprite.cpp (modified) * trunk/deushax/debugsprite.h (modified) * trunk/deushax/game.cpp (modified) * trunk/deushax/game.h (modified) * trunk/deushax/mapviewer.cpp (modified) * trunk/deushax/mapviewer.h (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/board.h (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/interface.h (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/mash.h (modified) * trunk/monsterz/monsterz.h (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/piece.h (modified) * trunk/monsterz/score.cpp (modified) * trunk/monsterz/score.h (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/thumbs.h (modified) * trunk/monsterz/title.cpp (modified) * trunk/monsterz/title.h (modified) * trunk/mrpigeon/blueenemy.cpp (modified) * trunk/mrpigeon/blueenemy.h (modified) * trunk/mrpigeon/enemy.cpp (modified) * trunk/mrpigeon/enemy.h (modified) * trunk/mrpigeon/mrpigeon.cpp (modified) * trunk/mrpigeon/mrpigeon.h (modified) * trunk/mrpigeon/player.cpp (modified) * trunk/mrpigeon/player.h (modified) * trunk/mrpigeon/redenemy.cpp (modified) * trunk/mrpigeon/redenemy.h (modified) * trunk/orbital/orbital.cpp (modified) * trunk/orbital/orbital.h (modified) * trunk/orbital/particlesystem.h (modified) * trunk/src/camera.cpp (modified) * trunk/src/camera.h (modified) * trunk/src/debug/fps.cpp (modified) * trunk/src/debug/fps.h (modified) * trunk/src/debug/quad.cpp (modified) * trunk/src/debug/quad.h (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/debug/record.h (modified) * trunk/src/debug/sphere.cpp (modified) * trunk/src/debug/sphere.h (modified) * trunk/src/debug/stats.cpp (modified) * trunk/src/debug/stats.h (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/gradient.h (modified) * trunk/src/input.h (modified) * trunk/src/platform/ps3/ps3input.cpp (modified) * trunk/src/platform/ps3/ps3input.h (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/src/platform/sdl/sdlinput.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/sprite.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/tutorial/01_triangle.cpp (modified) * trunk/test/tutorial/02_cube.cpp (modified) * trunk/test/tutorial/03_fractal.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) core: tick methods now use seconds, like any sane system. Sat, 07 Apr 2012 21:55:29 GMT sam [1198] * trunk/deushax/debugsprite.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/mrpigeon/mrpigeon.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/map.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) core: allow each blitted tile to be stretched differently. Thu, 18 Aug 2011 06:44:38 GMT sam [837] * trunk/src/emitter.cpp (modified) emitter: fix wrong velocity value computation in the particles. Sun, 31 Jul 2011 22:23:28 GMT sam [792] * trunk/deushax/debugsprite.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/font.cpp (modified) * trunk/src/layer.cpp (modified) * trunk/src/map.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) tiler: ensure AddTile() and BlitTile() accept vec3i arguments. Sat, 23 Jul 2011 21:14:40 GMT sam [790] * trunk/deushax/debugsprite.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/font.cpp (modified) * trunk/src/layer.cpp (modified) * trunk/src/map.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) tileset: replace the Tiler ID system with real TileSet objects. The ... Sun, 13 Mar 2011 00:22:49 GMT sam [735] * trunk/deushax/debugsprite.cpp (modified) * trunk/deushax/game.cpp (modified) * trunk/deushax/mapviewer.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/debugquad.cpp (modified) * trunk/src/debugrecord.cpp (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/dict.cpp (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/entity.cpp (modified) * trunk/src/image.cpp (modified) * trunk/src/input.cpp (modified) * trunk/src/matrix.cpp (modified) * trunk/src/profiler.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/src/shader.cpp (modified) * trunk/src/ticker.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/timer.cpp (modified) * trunk/src/video.cpp (modified) * trunk/src/world.cpp (modified) * trunk/src/worldentity.cpp (modified) core: get rid of now useless includes. Tue, 22 Feb 2011 13:39:14 GMT sam [686] * trunk/deushax/debugsprite.cpp (modified) * trunk/deushax/deushax.cpp (modified) * trunk/deushax/game.cpp (modified) * trunk/deushax/gtk/editor.cpp (modified) * trunk/deushax/gtk/glmapview.cpp (modified) * trunk/deushax/mapviewer.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/audio.cpp (modified) * trunk/src/audio.h (modified) * trunk/src/bitfield.h (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/debugfps.h (modified) * trunk/src/debugrecord.cpp (modified) * trunk/src/debugrecord.h (modified) * trunk/src/debugsphere.cpp (modified) * trunk/src/debugsphere.h (modified) * trunk/src/debugstats.cpp (modified) * trunk/src/debugstats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/eglapp.h (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/forge.cpp (modified) * trunk/src/forge.h (modified) * trunk/src/hash.cpp (modified) * trunk/src/hash.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/layer.cpp (modified) * trunk/src/layer.h (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) * trunk/src/matrix.cpp (modified) * trunk/src/matrix.h (modified) * trunk/src/numeric.h (modified) * trunk/src/profiler.cpp (modified) * trunk/src/profiler.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/sampler.cpp (modified) * trunk/src/sampler.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sdlapp.cpp (modified) * trunk/src/sdlapp.h (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/sdlinput.h (modified) * trunk/src/shader.cpp (modified) * trunk/src/shader.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/timer.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/matrix.cpp (modified) Put everything in the "lol" namespace. Better late than never. Fri, 18 Feb 2011 00:09:28 GMT sam [664] * trunk/deushax/debugsprite.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/board.h (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/piece.h (modified) * trunk/monsterz/thumbs.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/matrix.cpp (modified) * trunk/src/matrix.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/video.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/matrix.cpp (modified) Get rid of float3, float4, int3 etc. in favour of GLSL types. Thu, 27 Jan 2011 00:00:44 GMT sam [298] * trunk/src/emitter.cpp (modified) Allow more particles, just in case. Wed, 26 Jan 2011 14:49:51 GMT sam [294] * trunk/deushax/debugsprite.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/board.h (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/piece.h (modified) * trunk/src/debugfps.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/matrix.h (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. Wed, 26 Jan 2011 00:33:37 GMT sam [290] * trunk/monsterz/board.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) Particle emitter test. Wed, 26 Jan 2011 00:33:35 GMT sam [288] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/emitter.cpp (added) * trunk/src/emitter.h (added) * trunk/win32/deushax.vcxproj (modified) * trunk/win32/deushax.vcxproj.filters (modified) * trunk/win32/monsterz.vcxproj (modified) * trunk/win32/monsterz.vcxproj.filters (modified) Skeleton for the particle emitter class.