source: trunk/src/entity.cpp

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Diff Rev Age Author Log Message
(edit) @210   10 years sam Allow for different priorities in game and draw tick levels.
(edit) @170   10 years sam Properly implement program termination, including in the GTK program.
(edit) @154   10 years sam Refactor stuff.
(edit) @153   10 years sam Factor Forge and Tiler using the new Dict class.
(edit) @150   10 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
(edit) @149   10 years sam Get the timer to talk milliseconds instead of seconds.
(copy) @147   10 years sam Rename "asset" to "entity". It's way cooler.
copied from trunk/src/asset.cpp:
(edit) @130   10 years sam Try to detect assets not calling their super tick methods. Already …
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