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@2216
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7 years |
touky |
New year copyright update.
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@2183
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7 years |
sam |
build: fix the WTFPL site URL in all code comments.
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@1310
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8 years |
sam |
core: tick methods now use seconds, like any sane system.
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@1198
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8 years |
sam |
core: allow each blitted tile to be stretched differently.
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@1184
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8 years |
sam |
core: allow to stretch 2D sprits in both X and Y directions.
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@1110
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8 years |
sam |
core: prefix Entity members with m_ to avoid accidental shadowing.
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@1046
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8 years |
sam |
core: split vector operations into linear and non-linear so that we …
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@866
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8 years |
sam |
core: more vec?i -> ?veci renames.
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@863
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8 years |
sam |
core: rename vec2i to ivec2 etc. to better match GLSL.
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@792
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8 years |
sam |
tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
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@790
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8 years |
sam |
tileset: replace the Tiler ID system with real TileSet objects. The …
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@787
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8 years |
sam |
tiler: Tiler::GetSize can now return a different value for different tiles.
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@758
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9 years |
sam |
ps3: start a minimal PS3 port using PSGL, but not CG yet.
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@686
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9 years |
sam |
Put everything in the "lol" namespace. Better late than never.
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@664
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9 years |
sam |
Get rid of float3, float4, int3 etc. in favour of GLSL types.
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@639
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9 years |
sam |
Make font objects use the TileSet system and fix the text objects' Z …
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@328
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9 years |
sam |
Make Entity variable members private.
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@326
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9 years |
sam |
Test entity alignment features. Also, start working on the mouse tracking.
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@320
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9 years |
sam |
Display mashed monsterz statistics, up to 12 icons.
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@318
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9 years |
sam |
Fix a texture size bug in the font initialisation.
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@280
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9 years |
sam |
Print error reports before panicking when asset loads fail.
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@272
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9 years |
sam |
Fix font rendering.
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@269
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9 years |
sam |
Convert NPOT textures in code.
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@259
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9 years |
sam |
Slightly change the ...Data initialisation in classes.
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@221
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9 years |
sam |
Complete Lol Engine / Deus Hax / Monsterz split.
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@210
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9 years |
sam |
Allow for different priorities in game and draw tick levels.
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@186
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9 years |
sam |
Support tilesets larger than 512x512 and switch the coordinates system …
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@170
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9 years |
sam |
Properly implement program termination, including in the GTK program.
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@156
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9 years |
sam |
Fix the Font class so that it does lazy initialisation of the texture.
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@154
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9 years |
sam |
Refactor stuff.
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@150
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9 years |
sam |
Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
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@149
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9 years |
sam |
Get the timer to talk milliseconds instead of seconds.
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@147
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9 years |
sam |
Rename "asset" to "entity". It's way cooler.
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@127
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9 years |
sam |
Improve the text appearance using an outline.
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@121
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9 years |
sam |
Implement naive bold font printing.
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@111
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9 years |
sam |
The frame counter is now an asset object.
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@100
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9 years |
sam |
Slightly improve the documentation in a few files, add the missing …
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@87
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9 years |
sam |
Naive font renderer prototype.
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