source: trunk/src/half.cpp

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Diff Rev Age Author Log Message
(edit) @926   8 years sam core: handle denormal halfs properly on the PS3; it's denormal floats …
(edit) @883   8 years sam core: use <altivec.h> with ppu-gcc, <ppu_altivec_internals.h> with SNC.
(edit) @882   8 years sam core: reactivate half denormals for the PS3. We know we will not have …
(edit) @879   8 years sam core: tune the half precision code so that the best variants are being …
(edit) @877   8 years sam test: improve the benchmark code to measure a lot more half precision …
(edit) @873   8 years sam core: implement array versions of the float / half conversion routines.
(edit) @872   8 years sam core: minor refactoring in the float / half conversions to accomodate …
(edit) @869   8 years sam core: add a half to float conversion routine and utility floating …
(add) @867   8 years sam core: start working on the "half" type.
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