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source:
trunk
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src
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layer.h
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Rev
Age
Author
Log Message
(edit)
@748
10 years
sam
core: fix include guard naming scheme.
(edit)
@686
10 years
sam
Put everything in the "lol" namespace. Better late than never.
(edit)
@289
10 years
sam
Change the way the Scene object works.
(edit)
@221
10 years
sam
Complete Lol Engine / Deus Hax / Monsterz split.
(edit)
@133
10 years
sam
Fix z-sorting of tiles. For now.
(edit)
@100
10 years
sam
Slightly improve the documentation in a few files, add the missing …
(edit)
@79
11 years
sam
Rendering starts to work again. There is no Z-sorting yet.
(edit)
@75
11 years
sam
Much better resource allocation and release. Scene manager stub.
(edit)
@74
11 years
sam
Support CSV .tmx files to get rid of that pathetic system() call.
(edit)
@70
11 years
sam
Breaking the map/layer code apart. Needs more work.
(edit)
@47
11 years
sam
The layer name is no longer ignored.
(add)
@38
11 years
sam
Dynamically allocate layers when loading maps.
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