source: trunk/src/lolcore.vcxproj.filters

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(edit) @1610   9 years sam build: rename "Lol.Core.Build.props" to the more explicit …
(edit) @1590   9 years sam core: start working on a higher level LolFx compiler based on the …
(edit) @1577   9 years sam build: put all Bullet files in their own VS2010 project subfolder.
(edit) @1575   9 years sam core: build Bullet as part of the VS2010 project.
(edit) @1535   9 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(copy) @1518   9 years sam build: reorganise all the build stuff so that it lies in build/ and …
copied from trunk/win32/lolcore.vcxproj.filters:
(edit) @1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
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