source: trunk/src/lolgl.h

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Diff Rev Age Author Log Message
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2084   7 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @960   8 years sam osx: link with the proper OpenGL libraries on OS X.
(edit) @954   8 years sam build: fix GLEW usage to use <glew.h>, not <GL/glew.h>.
(edit) @796   8 years sam gl: use Glew if available.
(edit) @758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
(edit) @748   9 years sam core: fix include guard naming scheme.
(edit) @745   9 years sam video: enforce shader-enabled GL implementations, getting rid of a lot …
(edit) @723   9 years sam core: fix a few compilation errors and warnings on OS X.
(edit) @697   9 years sam Remove the Android hack, we can control it from the NDK build scripts.
(edit) @680   9 years sam Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
(edit) @674   9 years sam The engine now builds for GL and GL ES 1.x and 2.x, and runs for each …
(add) @673   9 years sam Put the OpenGL header handling in <lolgl.h> for more convenience.
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