source: trunk/src/map.cpp

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Diff Rev Age Author Log Message
(edit) @186   11 years sam Support tilesets larger than 512x512 and switch the coordinates system …
(edit) @150   11 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
(edit) @141   11 years sam Fix Z-sorting yet again, and add real level support to map loading.
(edit) @133   11 years sam Fix z-sorting of tiles. For now.
(edit) @126   11 years sam Minor updates here and there. Not worth mentioning.
(edit) @100   11 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @98   11 years sam Implement a naive garbage collector.
(edit) @79   11 years sam Rendering starts to work again. There is no Z-sorting yet.
(edit) @76   11 years sam Fix error in tile code computation.
(edit) @75   11 years sam Much better resource allocation and release. Scene manager stub.
(edit) @74   11 years sam Support CSV .tmx files to get rid of that pathetic system() call.
(edit) @70   11 years sam Breaking the map/layer code apart. Needs more work.
(edit) @47   11 years sam The layer name is no longer ignored.
(add) @38   11 years sam Dynamically allocate layers when loading maps.
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