source: trunk/src/map.h

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @2106   7 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
(edit) @748   9 years sam core: fix include guard naming scheme.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @289   9 years sam Change the way the Scene object works.
(edit) @221   9 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @126   9 years sam Minor updates here and there. Not worth mentioning.
(edit) @100   9 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @79   9 years sam Rendering starts to work again. There is no Z-sorting yet.
(edit) @75   9 years sam Much better resource allocation and release. Scene manager stub.
(edit) @74   9 years sam Support CSV .tmx files to get rid of that pathetic system() call.
(edit) @47   9 years sam The layer name is no longer ignored.
(add) @38   9 years sam Dynamically allocate layers when loading maps.
Note: See TracRevisionLog for help on using the revision log.