source: trunk/src/math

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Diff Rev Age Author Log Message
(edit) @2348   7 years sam math: use "degrees" as the variable name for rotations for clarity.
(edit) @2322   7 years sam math: fix a signed integer overflow issue in the fast factorial …
(edit) @2317   7 years sam math: remove coercion rules in the vector classes, they increase the …
(edit) @2232   7 years lolbot fixed 27 files out of 2315: - removed 0 CR characters - removed 188 …
(edit) @2229   7 years sam build: fix a few CRLF endings.
(edit) @2225   7 years touky Added geometry basic functions. TODO : second pass on coding-style, …
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @1947   7 years sam math: add a uniform scaling matrix constructor.
(edit) @1893   7 years sam math: refactor real number constant declarations so that they are only …
(edit) @1807   7 years sam math: improve slerp implementation.
(edit) @1804   7 years Jnat Added test in slerp to avoid -1 quat members
(edit) @1799   7 years Jnat Added Slerp method to Quat
(edit) @1667   7 years sam math: add an sprintf() method to real numbers, and ensure they are …
(edit) @1519   7 years sam build: add lots of missing svn:ignore properties.
(edit) @1513   7 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
(edit) @1512   7 years sam build: fix the PS3 port by using our trig.h everywhere instead of …
(edit) @1402   8 years sam math: fix minor compiler warnings that appeared with g++ 4.7.
(edit) @1401   8 years sam core: no longer deactivate std::ostream features on Android.
(edit) @1352   8 years sam math: implement all Euler conversions for 3×3 matrices.
(edit) @1351   8 years sam math: implement quaternion creation from true Euler angles (as opposed …
(edit) @1350   8 years sam core: add methods to set the camera's view matrix.
(edit) @1349   8 years sam math: support all Tait-Bryan angle combinations in quaternions.
(edit) @1322   8 years sam math: fix a bug in mat3::fromeuler().
(edit) @1320   8 years sam math: replace mat3::rotate(quat) with an explicit constructor, and add …
(edit) @1319   8 years sam math: fix a bug in the rotation matrix to quaternion conversion, found …
(edit) @1315   8 years sam math: add methods to convert from a quaternion to Euler angles and …
(edit) @1314   8 years sam math: add quat::fromeuler static constructor for quaternions.
(edit) @1311   8 years sam math: add min(), max() and clamp() for half, real and vector types.
(edit) @1305   8 years sam math: chage quaternion constructor to wxyz order because it matches …
(edit) @1272   8 years sam math: new mat3::scale() and mat4::scale() methods.
(edit) @1270   8 years sam math: implement rotate() for mat3 in addition to mat4.
(edit) @1257   8 years sam math: add inversion code for 2×2 and 3×3 matrices, and transposition …
(edit) @1188   8 years sam math: remove old non-working vector code for the float to half conversion.
(edit) @1186   8 years sam math: fix VS2010 compiler warnings in the float/half conversion …
(edit) @1181   8 years sam math: add a few comments.
(add) @1180   8 years sam build: reorganise math files in a single "math" directory, and get rid …
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