source: trunk/src/platform/ps3

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Diff Rev Age Author Log Message
(edit) @2310   7 years sam ps3: add support for resolution selection.
(edit) @2222   7 years sam core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @1587   8 years sam ps3: add pad support for the PS3, without plug/unplug detection for now.
(edit) @1579   8 years sam ps3: fix CPU and stack size performance issues on the PS3.
(edit) @1519   8 years sam build: add lots of missing svn:ignore properties.
(edit) @1310   8 years sam core: tick methods now use seconds, like any sane system.
(edit) @1164   8 years sam ps3: fix PS3 build after the Queue refactoring.
(edit) @1139   8 years sam math: rename matrix.h to vector.h and simplify some stuff, especially …
(edit) @1117   8 years sam math: move the Remez algorithm implementation to the core.
(edit) @1110   8 years sam core: prefix Entity members with m_ to avoid accidental shadowing.
(edit) @1106   8 years sam core: try to merge Ticker and Emcee. Still not very good.
(edit) @1101   8 years gary core: implement Queue on Win32 and on the PS3.
(edit) @1097   8 years sam ps3: start implementing the PS3 threading system, and port the new …
(edit) @1063   8 years sam core: implement Application::ShowPointer() so that applications can …
(edit) @1057   8 years gary ps3: compilation fixes for the PS3.
(edit) @1040   8 years sam core: write a generic application class.
(edit) @866   8 years sam core: more vec?i -> ?veci renames.
(add) @865   8 years sam core: move platform-specific code to specific directories.
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