source: trunk/src/sample.cpp

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Diff Rev Age Author Log Message
(edit) @2381   7 years sam sys: cycle through all possible directories to load resource files.
(edit) @2237   7 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @1691   7 years sam build: tweak everything to allow building with SDL on the Raspberry Pi.
(edit) @1513   7 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
(edit) @1310   8 years sam core: tick methods now use seconds, like any sane system.
(edit) @950   8 years sam build: fix Win64 compilation with mingw64, using an updated SDL build.
(edit) @758   9 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
(edit) @734   9 years sam core: create a logger class to reduce printf usage.
(edit) @723   9 years sam core: fix a few compilation errors and warnings on OS X.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @680   9 years sam Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
(edit) @658   9 years sam Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
(edit) @419   9 years sam Name tilers, samples and pieces for easier debugging.
(edit) @280   9 years sam Print error reports before panicking when asset loads fail.
(edit) @259   9 years sam Slightly change the ...Data initialisation in classes.
(edit) @253   9 years sam Add preliminary support for sound samples. Implement click.
(add) @251   9 years sam Skeleton for sample entity and sampler manager classes.
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