source: trunk/src/scene.h

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Diff Rev Age Author Log Message
(edit) @1325   8 years sam core: move some of the camera view logic from the Video class to the …
(edit) @1198   8 years sam core: allow each blitted tile to be stretched differently.
(edit) @866   8 years sam core: more vec?i -> ?veci renames.
(edit) @792   8 years sam tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
(edit) @790   8 years sam tileset: replace the Tiler ID system with real TileSet objects. The …
(edit) @748   9 years sam core: fix include guard naming scheme.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @289   9 years sam Change the way the Scene object works.
(edit) @222   9 years sam Add support for rotated views and stretched tiles.
(edit) @221   9 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @133   9 years sam Fix z-sorting of tiles. For now.
(edit) @100   9 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @79   9 years sam Rendering starts to work again. There is no Z-sorting yet.
(add) @75   9 years sam Much better resource allocation and release. Scene manager stub.
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