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source:
trunk
/
src
/
scene.h
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Diff
Rev
Age
Author
Log Message
(edit)
@2289
8 years
sam
easymesh: interface the shiny shader with new Light objects.
(edit)
@2216
8 years
touky
New year copyright update.
(edit)
@2183
8 years
sam
build: fix the WTFPL site URL in all code comments.
(edit)
@1325
9 years
sam
core: move some of the camera view logic from the Video class to the …
(edit)
@1198
9 years
sam
core: allow each blitted tile to be stretched differently.
(edit)
@866
10 years
sam
core: more vec?i -> ?veci renames.
(edit)
@792
10 years
sam
tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
(edit)
@790
10 years
sam
tileset: replace the Tiler ID system with real TileSet objects. The …
(edit)
@748
10 years
sam
core: fix include guard naming scheme.
(edit)
@686
10 years
sam
Put everything in the "lol" namespace. Better late than never.
(edit)
@289
10 years
sam
Change the way the Scene object works.
(edit)
@222
10 years
sam
Add support for rotated views and stretched tiles.
(edit)
@221
10 years
sam
Complete Lol Engine / Deus Hax / Monsterz split.
(edit)
@133
11 years
sam
Fix z-sorting of tiles. For now.
(edit)
@100
11 years
sam
Slightly improve the documentation in a few files, add the missing …
(edit)
@79
11 years
sam
Rendering starts to work again. There is no Z-sorting yet.
(add)
@75
11 years
sam
Much better resource allocation and release. Scene manager stub.
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