source: trunk/src/thread

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Diff Rev Age Author Log Message
(edit) @1173   9 years sam xbox: start working on an Xbox/Direct3D port.
(edit) @1144   9 years sam threads: change Queue to a template so that we can manage the element type.
(edit) @1109   9 years sam build: for now, assume anything with <pthread.h> uses the pthread API.
(edit) @1105   9 years sam core: start working on the Emcee class.
(edit) @1101   9 years gary core: implement Queue on Win32 and on the PS3.
(edit) @1099   9 years sam core: make the Queue object work with several producers, and get rid …
(edit) @1098   9 years sam core: replace the Condition class with a nicer Queue object that is …
(edit) @1095   9 years gary win32: implement threads and mutexes.
(add) @1093   9 years sam core: add a mediocre threading system as the base for the real thing.
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