|
|
@1198
|
9 years |
sam |
core: allow each blitted tile to be stretched differently.
|
|
|
@1184
|
9 years |
sam |
core: allow to stretch 2D sprits in both X and Y directions.
|
|
|
@863
|
9 years |
sam |
core: rename vec2i to ivec2 etc. to better match GLSL.
|
|
|
@790
|
10 years |
sam |
tileset: replace the Tiler ID system with real TileSet objects. The …
|
|
|
@787
|
10 years |
sam |
tiler: Tiler::GetSize can now return a different value for different tiles.
|
|
|
@735
|
10 years |
sam |
core: get rid of now useless <cstdio> includes.
|
|
|
@734
|
10 years |
sam |
core: create a logger class to reduce printf usage.
|
|
|
@686
|
10 years |
sam |
Put everything in the "lol" namespace. Better late than never.
|
|
|
@664
|
10 years |
sam |
Get rid of float3, float4, int3 etc. in favour of GLSL types.
|
|
|
@658
|
10 years |
sam |
Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
|
|
|
@645
|
10 years |
sam |
Switch scene rendering method to vertex buffer objects.
|
|
|
@637
|
10 years |
sam |
Allow to query for a tileset's size and/or number of tiles.
|
|
|
@633
|
10 years |
sam |
TileSets can now be initialised either using the tile size, or the …
|
|
|
@418
|
10 years |
sam |
Fix a coding error in the null tiler detection.
|
|
|
@382
|
10 years |
sam |
Add more error reporting to the Tiler and the Ticker.
|
|
|
@222
|
10 years |
sam |
Add support for rotated views and stretched tiles.
|
|
|
@221
|
10 years |
sam |
Complete Lol Engine / Deus Hax / Monsterz split.
|
|
|
@218
|
10 years |
sam |
The Tile size can now be specified upon TileSet load. Add a sample …
|
|
|
@172
|
10 years |
sam |
Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp.
|
|
|
@153
|
10 years |
sam |
Factor Forge and Tiler using the new Dict class.
|
|
|
@150
|
10 years |
sam |
Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
|
|
|
@138
|
10 years |
sam |
Start to handle differences between vertical and horizontal tiles.
|
|
|
@100
|
10 years |
sam |
Slightly improve the documentation in a few files, add the missing …
|
|
|
@98
|
10 years |
sam |
Implement a naive garbage collector.
|
|
|
@81
|
11 years |
sam |
Minor Win32 compilation fixes.
|
|
|
@79
|
11 years |
sam |
Rendering starts to work again. There is no Z-sorting yet.
|
|
|
@75
|
11 years |
sam |
Much better resource allocation and release. Scene manager stub.
|