source: trunk/src/tiler.cpp

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Diff Rev Age Author Log Message
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @1198   8 years sam core: allow each blitted tile to be stretched differently.
(edit) @1184   8 years sam core: allow to stretch 2D sprits in both X and Y directions.
(edit) @863   8 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
(edit) @790   8 years sam tileset: replace the Tiler ID system with real TileSet objects. The …
(edit) @787   8 years sam tiler: Tiler::GetSize can now return a different value for different tiles.
(edit) @735   9 years sam core: get rid of now useless <cstdio> includes.
(edit) @734   9 years sam core: create a logger class to reduce printf usage.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @664   9 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @658   9 years sam Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
(edit) @645   9 years sam Switch scene rendering method to vertex buffer objects.
(edit) @637   9 years sam Allow to query for a tileset's size and/or number of tiles.
(edit) @633   9 years sam TileSets can now be initialised either using the tile size, or the …
(edit) @418   9 years sam Fix a coding error in the null tiler detection.
(edit) @382   9 years sam Add more error reporting to the Tiler and the Ticker.
(edit) @222   9 years sam Add support for rotated views and stretched tiles.
(edit) @221   9 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @218   9 years sam The Tile size can now be specified upon TileSet load. Add a sample …
(edit) @172   9 years sam Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp.
(edit) @153   9 years sam Factor Forge and Tiler using the new Dict class.
(edit) @150   9 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
(edit) @138   9 years sam Start to handle differences between vertical and horizontal tiles.
(edit) @100   9 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @98   9 years sam Implement a naive garbage collector.
(edit) @81   9 years sam Minor Win32 compilation fixes.
(edit) @79   9 years sam Rendering starts to work again. There is no Z-sorting yet.
(add) @75   9 years sam Much better resource allocation and release. Scene manager stub.
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