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source:
trunk
/
src
/
worldentity.h
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Rev
Age
Author
Log Message
(edit)
@2216
8 years
touky
New year copyright update.
(edit)
@2183
8 years
sam
build: fix the WTFPL site URL in all code comments.
(edit)
@1946
8 years
sam
core: make Entity::GetName() a public method.
(edit)
@1376
9 years
touky
Small WorldEntity tweaks.
(edit)
@1335
9 years
sam
core: make WorldEntity rotation a quaternion.
(edit)
@1310
9 years
sam
core: tick methods now use seconds, like any sane system.
(edit)
@1300
9 years
sam
core: prefix some member variables with m_ for clarity.
(edit)
@866
10 years
sam
core: more vec?i -> ?veci renames.
(edit)
@863
10 years
sam
core: rename vec2i to ivec2 etc. to better match GLSL.
(edit)
@748
10 years
sam
core: fix include guard naming scheme.
(edit)
@686
10 years
sam
Put everything in the "lol" namespace. Better late than never.
(edit)
@664
10 years
sam
Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit)
@332
10 years
sam
Implement the title screen. Click on it to start a game.
(edit)
@329
10 years
sam
Minor updates to the mouse tracking architecture.
(add)
@312
10 years
sam
Create the WorldEntity class, for objects with world coordinates.
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