source: trunk/src/worldentity.h

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Diff Rev Age Author Log Message
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @1946   7 years sam core: make Entity::GetName() a public method.
(edit) @1376   8 years touky Small WorldEntity tweaks.
(edit) @1335   8 years sam core: make WorldEntity rotation a quaternion.
(edit) @1310   8 years sam core: tick methods now use seconds, like any sane system.
(edit) @1300   8 years sam core: prefix some member variables with m_ for clarity.
(edit) @866   8 years sam core: more vec?i -> ?veci renames.
(edit) @863   8 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
(edit) @748   9 years sam core: fix include guard naming scheme.
(edit) @686   9 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @664   9 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @332   9 years sam Implement the title screen. Click on it to start a game.
(edit) @329   9 years sam Minor updates to the mouse tracking architecture.
(add) @312   9 years sam Create the WorldEntity class, for objects with world coordinates.
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