source: trunk/src

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Diff Rev Age Author Log Message
(edit) @2435   7 years sam base: add Array::Swap() method and the corresponding unit test.
(edit) @2432   7 years sam math: Interp class for frame-independent interpolation.
(edit) @2430   7 years lolbot fixed 4 files out of 2475: - removed 5 CR characters - removed 15 …
(edit) @2429   7 years Jnat Fix missing ; static float to static void for waitseconds()
(edit) @2428   7 years touky CIS FIX : timer fix, sam should fix it.
(edit) @2427   7 years touky CIS FAIL : Long time no see.
(edit) @2426   7 years touky easymesh : vertices datas are now stored in a very user-friendly …
(edit) @2425   7 years touky easymesh : "struct m_gpu" no longer exists and has been replaced by …
(edit) @2424   7 years sam base: refactor the Timer class to make it more understandable.
(edit) @2423   7 years sam base: add some minor randomness to the main Ticker.
(edit) @2418   7 years touky easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa.
(edit) @2416   7 years lolbot fixed 3 files out of 2475: - removed 3 CR characters - removed 20 …
(edit) @2414   7 years touky MeshViewer : Added shitty texture to bulletproof easymesh UV, and …
(edit) @2410   7 years touky easymesh : Added SmoothMesh operation, works well with triangle, not …
(edit) @2409   7 years sam base: break into the debugger on assertion failure if present.
(edit) @2408   7 years lolbot fixed 3 files out of 2468: - removed 43 CR characters - removed 25 …
(edit) @2407   7 years touky easymesh : Added SplitTriangles function to multiply triangles for …
(edit) @2406   7 years touky easymesh : Added Twist/Ben/Shear & Taper refactor.
(edit) @2405   7 years touky easymesh : all radius are now diameters so all mesh operation size …
(edit) @2404   7 years touky easymesh: all operations now generate UVs for the mesh.
(edit) @2403   7 years sam sys: add the base source directory to the list of search directories …
(edit) @2402   7 years sam base: work around an annoying GCC warning we very well know about.
(edit) @2401   7 years sam build: remove more compiler warnings.
(edit) @2395   7 years sam build: better check for compiler flags; we no longer try to use flags …
(edit) @2394   7 years sam math: minor improvements to the Remez exchange algorithm.
(edit) @2391   7 years sam build: remove compiler flags unbeknownst to old GCC versions.
(edit) @2390   7 years sam build: make lolcore depend on lolbullet, as it is supposed to.
(edit) @2388   7 years sam build: reorganise AM_CPPFLAGS handling so that we can disable the …
(edit) @2386   7 years sam build: split the main library into lolcore and lolbullet.
(edit) @2385   7 years sam math: avoid unnecessary conversions in the half class and remove a …
(edit) @2383   7 years sam base: crash with an assert error if trying to access a read-only map …
(edit) @2382   7 years sam ps3: use System::GetPathList() to open images.
(edit) @2381   7 years sam sys: cycle through all possible directories to load resource files.
(edit) @2380   7 years lolbot fixed 4 files out of 2376: - removed 7 CR characters - removed 5 …
(edit) @2379   7 years touky Added VertexDictionnary object to manage vertices with same coord && …
(edit) @2377   7 years Jnat added GetPos method to get text position
(edit) @2374   7 years sam base: start being more aggressive in the error reportings; most error …
(edit) @2373   7 years sam gpu: avoid using glIsEnabled() if we can cache the data.
(edit) @2372   7 years sam gpu: disable glPolygonMode calls on OpenGL ES.
(edit) @2371   7 years sam build: add shiny_SK.lolfx to Makefile.am.
(edit) @2370   7 years touky render : Added DebugRenderMode & corresponding shaders. naive (VERY) …
(edit) @2367   7 years sam build: update project filters for lolcore.
(edit) @2363   7 years sam sys: be more resilient if the file we try to read doesn’t exist.
(edit) @2362   7 years sam sys: don’t use fopen on the PS3.
(edit) @2361   7 years sam sys: prototype for the file reading functions.
(edit) @2359   7 years sam sys: Atomic template class for thread-safe and potentially lockless …
(edit) @2358   7 years sam sys: create an empty File class.
(edit) @2357   7 years sam build: add a few missing files to make dist.
(edit) @2356   7 years lolbot fixed 17 files out of 2363: - removed 55 CR characters - removed 80 …
(edit) @2354   7 years sam base: move headers around and promote gpu/ to lol/gpu/.
(edit) @2350   7 years touky easymesh : CSG operation is now handled with a safe enum.
(edit) @2348   7 years sam math: use "degrees" as the variable name for rotations for clarity.
(edit) @2346   7 years touky comment : Angle in degree Because goldfishes have no memory.
(edit) @2345   7 years sam build: add svn:ignore properties and remove empty dirs.
(edit) @2322   7 years sam math: fix a signed integer overflow issue in the fast factorial …
(edit) @2321   7 years sam math: friend declarations aren’t proper declarations; add the required …
(edit) @2318   7 years sam build: fix all vector/scalar type mismatches such as "vec2 * double" …
(edit) @2317   7 years sam math: remove coercion rules in the vector classes, they increase the …
(edit) @2316   7 years sam ps3: fix typo in ps3app.cpp.
(edit) @2315   7 years sam gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only.
(edit) @2314   7 years sam ps3: compilation for old GCC complaining about non-trivial designated …
(edit) @2313   7 years sam gpu: fix compilation on GL ES platforms.
(edit) @2312   7 years sam gpu: support 1-component (luminance) textures.
(edit) @2310   7 years sam ps3: add support for resolution selection.
(edit) @2309   7 years sam color: fix a logic error in RGBToHSL.
(edit) @2308   7 years sam math: implement clamp() for base C++ types and add more safeguards to …
(edit) @2307   7 years sam color: slightly tweak the RGB to HSV and HSL conversions for improved …
(edit) @2306   7 years sam ps3: use network fallback for image files.
(edit) @2301   7 years sam build: fix a few macro logic issues in SDL.h inclusion.
(edit) @2300   7 years sam build: add SDL detection code in new file lol-sdl.m4. The SDL2 version …
(edit) @2297   7 years sam base: implement UNUSED() macro and put it here and there.
(edit) @2294   7 years touky Added MeshViewer new project, its goal being to have a program capable …
(edit) @2291   7 years sam gpu: fix PS3 compilation caused by wrong function names.
(edit) @2289   7 years sam easymesh: interface the shiny shader with new Light objects.
(edit) @2288   7 years sam gpu: allow to set array uniform values.
(edit) @2279   7 years touky Small fix in template lerp
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2276   7 years sam build: revert the weak symbol work; it confuses Visual Studio too much.
(edit) @2274   7 years sam build: provide weak symbols for lol_sdl_main on Visual Studio.
(edit) @2273   7 years sam build: use our own main() wrapper in addition to SDL's, and only in …
(edit) @2271   7 years sam color: tweak RGB to HSV/HSL code for not yet investigated numerical …
(edit) @2270   7 years sam base: add missing local using statement for namespace std.
(edit) @2269   7 years sam base: optimise array concatenation, fix string concatenation, and fix …
(edit) @2267   7 years sam base: tweak the asserts in the String class, add String::Sub() method …
(edit) @2266   7 years sam base: add safety asserts to the Array and String classes.
(edit) @2265   7 years sam core: implement a cool ASSERT() macro.
(edit) @2263   7 years sam build: check for getcwd() and _getcwd() and configure time.
(edit) @2262   7 years sam sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
(edit) @2261   7 years sam base: fix header guard names.
(edit) @2260   7 years sam base: fix a bug in the String fixed-size constructor.
(edit) @2259   7 years sam sys: retrieve executable path if available.
(edit) @2258   7 years sam build: remove leftover entries from .vcxproj.
(edit) @2257   7 years sam core: move the Log and Timer classes to the sys/ subdirectory, use the …
(edit) @2256   7 years sam core: implement String::Printf() for va_list arguments.
(edit) @2255   7 years sam build: fix "make dist" and remove empty "src/thread" directory.
(edit) @2249   7 years sam core: fix PS3 compilation.
(edit) @2245   7 years sam core: add missing <cstring> include in our string.h.
(edit) @2241   7 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2240   7 years sam string: implement String::Last() and a constructor for fixed-length …
(edit) @2239   7 years sam build: fix a ClInclude that should have been ClCompile.
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