# # ChangeLog for trunk/test/debug # # Generated by Trac 1.2.2 # Apr 17, 2021, 12:36:22 AM Wed, 18 Jul 2012 20:27:34 GMT sam [1647] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/src/core.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: hide the SDL_main.h inclusion in core.h, and only activate it ... Wed, 18 Jul 2012 16:41:08 GMT sam [1645] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: switch the Win32/x64 binaries to the Windows subsystem so that ... Thu, 28 Jun 2012 17:04:34 GMT sam [1535] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) * trunk/src/core.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/test/unit/trig.cpp (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: allow to build the PS3 binaries from Visual Studio if the ... Sun, 24 Jun 2012 14:03:14 GMT sam [1520] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/binaries (added) * trunk/binaries/Makefile.am (added) * trunk/build/Makefile.am (added) * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/deushax/deushax.vcxproj (modified) * trunk/deushax/editor.vcxproj (modified) * trunk/monsterz/monsterz.vcxproj (modified) * trunk/mrpigeon/mrpigeon.vcxproj (modified) * trunk/neercs/neercs.vcxproj (modified) * trunk/orbital/Lolnament.h (modified) * trunk/orbital/orbital.cpp (modified) * trunk/orbital/orbital.vcxproj (modified) * trunk/orbital/player.h (modified) * trunk/orbital/snake.h (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: fix the VS2010 build and add build/ and binaries/ to the dist ... Sun, 24 Jun 2012 12:12:34 GMT sam [1519] * trunk/deushax (modified) * trunk/deushax/gtk (modified) * trunk/doc (deleted) * trunk/mrpigeon (modified) * trunk/neercs (modified) * trunk/neercs/video (modified) * trunk/orbital (modified) * trunk/orbital/generated (modified) * trunk/src/application (modified) * trunk/src/debug (modified) * trunk/src/easymesh (modified) * trunk/src/generated (modified) * trunk/src/gpu (modified) * trunk/src/image (modified) * trunk/src/image/codec (modified) * trunk/src/input (modified) * trunk/src/math (modified) * trunk/src/platform/android (modified) * trunk/src/platform/d3d9 (modified) * trunk/src/platform/nacl (modified) * trunk/src/platform/ps3 (modified) * trunk/src/platform/sdl (modified) * trunk/src/platform/xbox (modified) * trunk/test/benchmark (modified) * trunk/test/debug (modified) * trunk/test/sandbox (modified) * trunk/test/unit (modified) * trunk/test/xolotl (modified) * trunk/tutorial (modified) * trunk/win32 (deleted) build: add lots of missing svn:ignore properties. Sun, 24 Jun 2012 11:19:11 GMT sam [1518] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/build/build-linux (moved) * trunk/build/build-mingw (moved) * trunk/build/build-mingw64 (moved) * trunk/build/build-nacl32 (moved) * trunk/build/build-nacl64 (moved) * trunk/build/build-ps3 (moved) * trunk/build/vs2010 (added) * trunk/build/vs2010/Lol.Core.Build.props (moved) * trunk/build/vs2010/Lol.Core.Config.props (moved) * trunk/build/vs2010/Lol.Core.Rules.props (moved) * trunk/build/vs2010/Lol.Core.Vars.props (moved) * trunk/build/vs2010/Lol.Fx.props (moved) * trunk/build/vs2010/Lol.Fx.targets (moved) * trunk/build/vs2010/Lol.Fx.xml (moved) * trunk/build/vs2010/Lol.sln (moved) * trunk/configure.ac (modified) * trunk/src/lolcore.vcxproj (added) * trunk/src/lolcore.vcxproj.filters (moved) * trunk/test/Makefile.am (modified) * trunk/test/benchsuite.vcxproj (moved) * trunk/test/debug/quad.vcxproj (moved) * trunk/test/testsuite.vcxproj (moved) * trunk/tutorial (added) * trunk/tutorial/01_triangle.cpp (moved) * trunk/tutorial/01_triangle.lolfx (moved) * trunk/tutorial/01_triangle.vcxproj (copied) * trunk/tutorial/02_cube.cpp (moved) * trunk/tutorial/02_cube.lolfx (moved) * trunk/tutorial/02_cube.vcxproj (moved) * trunk/tutorial/11_fractal.cpp (moved) * trunk/tutorial/11_fractal.lolfx (moved) * trunk/tutorial/11_fractal.vcxproj (moved) * trunk/tutorial/Makefile.am (moved) * trunk/win32/lolcore.vcxproj (deleted) * trunk/win32/testsuite.vcxproj (deleted) build: reorganise all the build stuff so that it lies in build/ and ... Sat, 14 Apr 2012 21:33:08 GMT sam [1228] * trunk/src/debug/quad.cpp (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/tutorial/tut01.cpp (modified) * trunk/test/tutorial/tut02.cpp (modified) * trunk/test/tutorial/tut03.cpp (modified) gpu: port the vertex buffer abstraction layer to OpenGL. Mon, 12 Dec 2011 18:17:37 GMT gary [1112] * trunk/.gitignore (modified) * trunk/configure.ac (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox (added) * trunk/test/sandbox/Makefile.am (added) * trunk/test/sandbox/sample.cpp (moved) build: minor reorganisation of the sandbox code. Mon, 05 Dec 2011 08:24:04 GMT sam [1105] * trunk/src/Makefile.am (modified) * trunk/src/application/application.cpp (modified) * trunk/src/core.h (modified) * trunk/src/emcee.cpp (added) * trunk/src/emcee.h (added) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/thread/threadbase.h (modified) * trunk/test/debug/sandbox.cpp (modified) core: start working on the Emcee class. Mon, 31 Oct 2011 08:19:05 GMT sam [1040] * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/application (added) * trunk/src/application/application.cpp (added) * trunk/src/application/application.h (added) * trunk/src/core.h (modified) * trunk/src/platform/ps3/ps3app.cpp (modified) * trunk/src/platform/sdl/sdlapp.cpp (modified) * trunk/test/debug/quad.cpp (modified) core: write a generic application class. Sun, 18 Sep 2011 23:44:14 GMT sam [961] * trunk/build/lol-build (modified) * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/image/codec/android-image.cpp (modified) * trunk/src/image/codec/ios-image.cpp (modified) * trunk/src/image/codec/ps3-image.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/debug/sandbox.cpp (modified) * trunk/test/testsuite.cpp (modified) build: fix a shitload of build errors introduced by the Image ... Sun, 18 Sep 2011 21:01:26 GMT sam [958] * trunk/configure.ac (modified) * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/image/codec/ios-image.cpp (moved) * trunk/src/image/image.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/debug/sandbox.cpp (modified) * trunk/test/testsuite.cpp (modified) osx: automake does not support .mm files yet, so rename ios-image.mm ... Sun, 04 Sep 2011 20:11:43 GMT sam [903] * trunk/src/debug/quad.cpp (modified) * trunk/test/debug/quad.cpp (modified) debug: add point sprite examples. Sat, 03 Sep 2011 07:47:52 GMT sam [893] * trunk/.gitignore (modified) * trunk/test/Makefile.am (modified) * trunk/test/debug/sandbox.cpp (added) test: add an empty sandbox program and update .gitignore. Sat, 27 Aug 2011 18:29:44 GMT sam [865] * trunk/deushax/deushax.cpp (modified) * trunk/monsterz/android/jni/Android.mk (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/src/Makefile.am (modified) * trunk/src/platform (added) * trunk/src/platform/android (added) * trunk/src/platform/android/androidapp.cpp (moved) * trunk/src/platform/ps3 (added) * trunk/src/platform/ps3/ps3app.cpp (moved) * trunk/src/platform/ps3/ps3app.h (moved) * trunk/src/platform/ps3/ps3input.cpp (moved) * trunk/src/platform/ps3/ps3input.h (moved) * trunk/src/platform/sdl (added) * trunk/src/platform/sdl/sdlapp.cpp (moved) * trunk/src/platform/sdl/sdlapp.h (moved) * trunk/src/platform/sdl/sdlinput.cpp (moved) * trunk/src/platform/sdl/sdlinput.h (moved) * trunk/test/debug/quad.cpp (modified) core: move platform-specific code to specific directories. Sat, 27 Aug 2011 18:29:36 GMT sam [863] * trunk/deushax/deushax.cpp (modified) * trunk/deushax/gtk/glmapview.cpp (modified) * trunk/monsterz/board.cpp (modified) * trunk/monsterz/board.h (modified) * trunk/monsterz/interface.cpp (modified) * trunk/monsterz/ios/classes/MonsterzViewController.mm (modified) * trunk/monsterz/mash.cpp (modified) * trunk/monsterz/monsterz.cpp (modified) * trunk/monsterz/piece.cpp (modified) * trunk/monsterz/piece.h (modified) * trunk/monsterz/title.cpp (modified) * trunk/src/androidapp.cpp (modified) * trunk/src/debug/quad.cpp (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/eglapp.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/image.cpp (modified) * trunk/src/image.h (modified) * trunk/src/input.cpp (modified) * trunk/src/input.h (modified) * trunk/src/matrix.h (modified) * trunk/src/ps3app.cpp (modified) * trunk/src/ps3app.h (modified) * trunk/src/ps3input.cpp (modified) * trunk/src/sdlapp.cpp (modified) * trunk/src/sdlapp.h (modified) * trunk/src/sdlinput.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/worldentity.h (modified) * trunk/test/debug/quad.cpp (modified) core: rename vec2i to ivec2 etc. to better match GLSL. Mon, 06 Jun 2011 22:39:21 GMT sam [770] * trunk/src/debugquad.cpp (modified) * trunk/src/debugquad.h (modified) * trunk/test/debug/quad.cpp (modified) test: start writing really minimalist GL rendering tests. Mon, 23 May 2011 07:15:09 GMT sam [769] * trunk/test/Makefile.am (modified) * trunk/test/debug (added) * trunk/test/debug/quad.cpp (added) test: add a debug quad test application.