source: trunk/test/math

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Diff Rev Age Author Log Message
(edit) @2297   10 years sam base: implement UNUSED() macro and put it here and there.
(edit) @2276   10 years sam build: revert the weak symbol work; it confuses Visual Studio too much.
(edit) @2273   10 years sam build: use our own main() wrapper in addition to SDL's, and only in …
(edit) @2183   10 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2165   10 years sam build: renormalise a lot of files.
(edit) @2084   10 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2056   10 years sam math: reimplement min(), max(), abs() and fmod() in the lol:: …
(edit) @1995   10 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1981   10 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1923   10 years sam build: add a include file and a "make lolcheck" target that …
(edit) @1893   10 years sam math: refactor real number constant declarations so that they are only …
(edit) @1760   10 years sam build: fix a few compilation and build errors.
(edit) @1651   11 years sam test: damn, re-add an include I mistakenly removed.
(edit) @1650   11 years sam test: fix linking of remez.cpp on OS X.
(edit) @1647   11 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   11 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1129   11 years sam lolremez: release LolRemez 0.2.
(edit) @1127   11 years sam math: significant performance improvements in the Remez solver.
(edit) @1126   11 years sam math: write a faster factorial method for use in exp() and sin(). …
(edit) @1124   11 years gary lolremez: distribute Visual Studio files with LolRemez.
(edit) @1119   11 years sam math: make everything clean for a LolRemez release.
(edit) @1117   11 years sam math: move the Remez algorithm implementation to the core.
(edit) @1112   11 years gary build: minor reorganisation of the sandbox code.
(edit) @1097   11 years sam ps3: start implementing the PS3 threading system, and port the new …
(edit) @1091   11 years sam test: make namespace usage less intrusive in math examples.
(edit) @1070   11 years sam tutorial: replace log() calls with fast approximations.
(edit) @1069   11 years gary tutorial: port the Mandelbrot dithering shader to Cg.
(edit) @1050   11 years sam test: fix OS X compilation; we still need SDLmain.a on that platform.
(edit) @1036   11 years sam build: allow to build without the PS3-specific files.
(edit) @1034   11 years sam build: remove cruft from the repository.
(edit) @1027   11 years sam test: minor Remez algorithm tests.
(edit) @1015   11 years sam test: random useless crap.
(edit) @1014   11 years sam test: various improvements to the Remez exchange solver.
(edit) @1012   11 years sam test: more Remez exchange experimentations.
(edit) @1011   11 years sam test: more Remez exchange experimentations.
(edit) @1010   11 years sam test: allow to perform Remez solving on an arbitrary range.
(edit) @1009   11 years sam test: some refactoring in the Remez solver to prepare multiple …
(edit) @1008   11 years sam test: add missing <cstdio> include in pi test program.
(edit) @1007   11 years sam test: use namespace "std" to avoid PS3 build errors.
(edit) @1005   11 years sam test: add support for relative error in the Remez exchange test program.
(edit) @997   11 years sam core: add boolean operators on real numbers, add unit tests for that, …
(edit) @996   11 years sam test: minor updates to the Pi program (now almost deprecated) and the …
(edit) @991   11 years sam test: the Remez algorithm is now almost functional.
(edit) @989   11 years sam test: more work on the Remez exchange algorithm.
(edit) @985   11 years sam test: start working on a Remez exchange algorithm implementation so …
(add) @984   11 years sam test: add a 10-line example program that computes Pi to the 150th digit.
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