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@2297
|
10 years |
sam |
base: implement UNUSED() macro and put it here and there.
|
|
|
@2296
|
10 years |
sam |
meshviewer: include <cfloat> for missing FLT_MAX definition.
|
|
|
@2294
|
10 years |
touky |
Added MeshViewer new project, its goal being to have a program capable …
|
|
|
@2276
|
10 years |
sam |
build: revert the weak symbol work; it confuses Visual Studio too much.
|
|
|
@2274
|
10 years |
sam |
build: provide weak symbols for lol_sdl_main on Visual Studio.
|
|
|
@2273
|
10 years |
sam |
build: use our own main() wrapper in addition to SDL's, and only
in …
|
|
|
@2269
|
10 years |
sam |
base: optimise array concatenation, fix string concatenation, and fix …
|
|
|
@2268
|
10 years |
sam |
test: add unit tests for the String class; they currently fail
because …
|
|
|
@2267
|
10 years |
sam |
base: tweak the asserts in the String class, add String::Sub() method …
|
|
|
@2241
|
10 years |
sam |
core: pass the project directory to the binary build and get rid of …
|
|
|
@2237
|
10 years |
sam |
system: try to autodetect the data directory from the executable path; …
|
|
|
@2230
|
10 years |
sam |
base: fix a nasty double free issue in Array::Remove().
|
|
|
@2218
|
10 years |
sam |
color: write the RGB to HSL routine and its associated unit tests.
|
|
|
@2217
|
10 years |
sam |
color: optimise RGB to HSV conversion routine using my latest …
|
|
|
@2216
|
10 years |
touky |
New year copyright update.
|
|
|
@2207
|
10 years |
sam |
color: simplify CIEDE2000 distance code.
|
|
|
@2206
|
10 years |
sam |
color: fix a mistake in the CIEDE2000 color-difference formula.
|
|
|
@2205
|
10 years |
sam |
color: unit test data for the CIEDE2000 color-difference formula.
|
|
|
@2186
|
10 years |
sam |
build: add svn:ignore tags and remove empty directories.
|
|
|
@2183
|
10 years |
sam |
build: fix the WTFPL site URL in all code comments.
|
|
|
@2165
|
10 years |
sam |
build: renormalise a lot of files.
|
|
|
@2161
|
10 years |
jylam |
* vcxproj weirdness
|
|
|
@2148
|
10 years |
touky |
the stupidest idea of the day : the cube light, specular still missing.
|
|
|
@2116
|
11 years |
touky |
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make …
|
|
|
@2109
|
11 years |
sam |
core: we can now set Map elements using simply map[foo] = bar, no need …
|
|
|
@2101
|
11 years |
sam |
core: do not use va_copy since Visual Studio doesn’t know about it.
|
|
|
@2100
|
11 years |
sam |
core: implement String::Printf() and start working on the unit tests. …
|
|
|
@2098
|
11 years |
sam |
build: add missing bullet .h files to Makefile.am.
|
|
|
@2096
|
11 years |
sam |
core: more string concatenation and comparison methods, plus a lot
of …
|
|
|
@2084
|
11 years |
sam |
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
|
|
|
@2056
|
11 years |
sam |
math: reimplement min(), max(), abs() and fmod() in the lol:: …
|
|
|
@1995
|
11 years |
sam |
build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
|
|
|
@1981
|
11 years |
sam |
ps3: refactor elf → self build logic and make make_fself mandatory …
|
|
|
@1938
|
11 years |
sam |
build: some build system fixes.
|
|
|
@1923
|
11 years |
sam |
build: add a common.am include file and a "make lolcheck" target that …
|
|
|
@1912
|
11 years |
sam |
test: fix mesh settings in the physics demo.
|
|
|
@1893
|
11 years |
sam |
math: refactor real number constant declarations so that they are only …
|
|
|
@1888
|
11 years |
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
|
|
|
@1870
|
11 years |
touky |
Revert
|
|
|
@1869
|
11 years |
touky |
Small refactor on the BulletCc.
|
|
|
@1850
|
11 years |
sam |
build: add missing VCS ignore properties.
|
|
|
@1847
|
11 years |
sam |
debug: get rid of quad.cpp, it's become useless.
|
|
|
@1845
|
11 years |
touky |
CIS:CSI
|
|
|
@1844
|
11 years |
touky |
|
|
|
@1834
|
11 years |
touky |
small tweak on BtPhysTest. does not work better.
|
|
|
@1819
|
11 years |
touky |
BulletCharacterController is now readable by a human being.
BtPhysTest …
|
|
|
@1803
|
11 years |
sam |
input: switch all key names to camel case, like our other enums.
|
|
|
@1802
|
11 years |
sam |
test: fix Touky's brainfart.
|
|
|
@1798
|
11 years |
touky |
Added BulletCharacter Dummy code.
|
|
|
@1797
|
11 years |
touky |
Fixed Makefile.am
|
|
|
@1796
|
11 years |
sam |
math: add dot() for quaternions, plus the relevant unit test.
|
|
|
@1795
|
11 years |
touky |
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp …
|
|
|
@1794
|
11 years |
touky |
Input now works correctly
|
|
|
@1790
|
11 years |
touky |
CIS FUCK
|
|
|
@1789
|
11 years |
touky |
Added correct implementation of Action layer for Inputs.
Useage :
- …
|
|
|
@1785
|
11 years |
touky |
Added InputTracker test initPhysTest
|
|
|
@1782
|
11 years |
touky |
Small physic refactor.
|
|
|
@1779
|
11 years |
touky |
Fixed stupid base_movement which was cached for ever.
|
|
|
@1768
|
11 years |
touky |
Added Attachment/base logic with working attachment with …
|
|
|
@1764
|
11 years |
touky |
Added Base/Attachment Logic, works with Kinematic & Ghost.
|
|
|
@1760
|
11 years |
sam |
build: fix a few compilation and build errors.
|
|
|
@1758
|
11 years |
touky |
BUILD fuck
|
|
|
@1757
|
11 years |
touky |
Warning removal.
|
|
|
@1756
|
11 years |
touky |
Seems like default values in constructor generates Warning on Chrome.
|
|
|
@1755
|
11 years |
touky |
copy/paste fail
|
|
|
@1754
|
11 years |
sam |
build: add missing files to Makefile.
|
|
|
@1751
|
11 years |
touky |
Added a skeleton for Input Tracking & base idea for Touch/untouch …
|
|
|
@1749
|
11 years |
touky |
Reverted last CL
|
|
|
@1748
|
11 years |
touky |
Small .h & .cpp refactor
|
|
|
@1747
|
11 years |
touky |
BtPhysTest : Splitted Physics files
|
|
|
@1732
|
11 years |
touky |
FAKE Jump
|
|
|
@1728
|
11 years |
touky |
CIS MASS DESTRUCTION !
Indeed
|
|
|
@1727
|
11 years |
touky |
CIS
|
|
|
@1726
|
11 years |
touky |
CIS FUCK
|
|
|
@1725
|
11 years |
touky |
CIS FIX
|
|
|
@1724
|
11 years |
touky |
So Character Controller works with a lazy camera logic.
|
|
|
@1722
|
11 years |
touky |
LocalInertia error FIX.
Character integration better but still not working.
|
|
|
@1713
|
11 years |
sam |
build: add skeleton for JNat's demo.
|
|
|
@1708
|
11 years |
Jnat |
added return
|
|
|
@1702
|
11 years |
touky |
Skeleton for EasyCharacterController
|
|
|
@1698
|
11 years |
touky |
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object …
|
|
|
@1696
|
11 years |
sam |
test: smooth physics objects, for fun.
|
|
|
@1684
|
11 years |
sam |
build: switch the Android native build rules to autoconf; still a bit …
|
|
|
@1668
|
11 years |
sam |
test: add a unit test to ensure default constructed reals are …
|
|
|
@1659
|
11 years |
sam |
build: add missing svn:ignore properties to keep rez happy.
|
|
|
@1652
|
11 years |
sam |
test: use SDLmain for the testsuite, too.
|
|
|
@1651
|
11 years |
sam |
test: damn, re-add an include I mistakenly removed.
|
|
|
@1650
|
11 years |
sam |
test: fix linking of remez.cpp on OS X.
|
|
|
@1648
|
11 years |
sam |
test: fix compilation warnings caused by constant strings being cast …
|
|
|
@1647
|
11 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
|
|
|
@1645
|
11 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
|
|
|
@1641
|
11 years |
sam |
test: fix the physics simulation tick.
|
|
|
@1633
|
11 years |
touky |
Correct integration of EasyConstraint + TestDemo.
|
|
|
@1632
|
11 years |
touky |
Small name refactor & correct Kinematic integration.
+ Constraint …
|
|
|
@1631
|
11 years |
touky |
Added Collision group & mask support.
+ weird racist test : the …
|
|
|
@1630
|
11 years |
touky |
Small refactor of the Phys::Simulation.
Phys::Simulation is now an …
|
|
|
@1621
|
11 years |
sam |
easymesh: set the capsule's main axis to Y, not Z.
|
|
|
@1617
|
11 years |
sam |
test: go ape shit crazy on the FoV.
|
|
|
@1616
|
11 years |
sam |
test: fix physics cube backface culling.
|
|
|
@1614
|
11 years |
sam |
test: fix an alignment issue with btVector3/vec3 casts.
|
|
|