source: trunk/test

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Diff Rev Age Author Log Message
(edit) @863   9 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
(edit) @817   9 years sam test: add a unit test for the recent vector promotion problem.
(edit) @770   9 years sam test: start writing really minimalist GL rendering tests.
(edit) @769   9 years sam test: add a debug quad test application.
(edit) @768   9 years sam core: add the unary minus operator to vectors.
(edit) @757   10 years sam math: implement vector comparisons and add minimal unit tests for this …
(edit) @686   10 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @664   10 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @651   10 years sam Make the float4x4 constructor fill only the matrix's diagonal. Thus …
(edit) @648   10 years sam Add matrix determinant and inverse methods.
(add) @642   10 years sam Add an optional cppunit dependency for unit tests.
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