source: trunk/tools/neercs/Makefile.am

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Diff Rev Age Author Log Message
(edit) @2084   8 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2007   8 years rez neercs: added radial blur! FUCK YEAH \:D/
(edit) @1981   8 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1971   8 years rez NEERCS: renamed remanency shader into remanence and fixed setup …
(edit) @1967   8 years rez NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
(edit) @1924   8 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
(edit) @1859   8 years sam neercs: spawn a shell and read what it tries to print.
(edit) @1856   8 years sam neercs: create new Term and Pty classes that will contain the real stuff.
(edit) @1836   8 years rez COPPERBARS FUCK YEAH
(edit) @1820   8 years rez moved some code from postfx to a new shader -> color.lolfx
(edit) @1806   8 years rez moved noise/offset/retrace into a new shader
(edit) @1656   8 years sam neercs: start porting the old code to Windows; this breaks the Visual …
(edit) @1643   8 years sam neercs: disable neercs build on Windows for now.
(edit) @1642   8 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1638   8 years rez remanency lolfx added
(edit) @1540   8 years sam build: factor the LolFx compilation rule into configure.ac.
(copy) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/Makefile.am:
(edit) @1512   8 years sam build: fix the PS3 port by using our trig.h everywhere instead of …
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