source: trunk/tools/neercs/neercs.cpp

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Diff Rev Age Author Log Message
(edit) @1683   9 years rez moved blur after glow, tweaked a lot of parameters
(edit) @1663   9 years rez fixed noise / added tons of control vars to postfx
(edit) @1661   9 years rez new font / blur+chromatic aberration boosted on screen corners / …
(edit) @1660   9 years sam neercs: add a way to activate the old neercs code for testing purposes.
(edit) @1658   9 years rez minor fix on the logo
(edit) @1655   9 years rez remanency buffer now use ONLY ONE buffer / renamed font map, added a …
(edit) @1647   9 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   9 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1644   9 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1642   9 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1638   9 years rez remanency lolfx added
(edit) @1636   9 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   9 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   9 years rez testing things…
(edit) @1628   9 years rez text resize fix
(edit) @1625   9 years rez updated border autoresize + canvas resize
(edit) @1622   9 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   9 years rez updated logo + optimized postfx
(edit) @1618   9 years rez letterbox test
(edit) @1606   9 years rez enhanced test screen
(edit) @1602   9 years rez enhanced test screen
(edit) @1585   9 years rez added function key and renamed some variables
(edit) @1584   9 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(copy) @1524   9 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/neercs.cpp:
(edit) @1513   9 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
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