source: trunk/tools/neercs/neercs.cpp

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Diff Rev Age Author Log Message
(edit) @2237   8 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2000   8 years sam neercs: add missing "loldebug.h" include.
(edit) @1999   8 years sam neercs: don't show the FPS information unless the setup is open.
(edit) @1990   8 years sam win32: fix working directory code in monsterz and neercs.
(edit) @1977   8 years sam neercs: support arrow keys, pgup etc. and don't send keystrokes to the …
(edit) @1866   8 years sam neercs: minor tweak for rez_ so that cacademo renders properly.
(edit) @1858   8 years rez scrollable option list in setup
(edit) @1856   8 years sam neercs: create new Term and Pty classes that will contain the real stuff.
(edit) @1837   8 years rez copper.lolfx added
(edit) @1836   8 years rez COPPERBARS FUCK YEAH
(edit) @1829   8 years rez added COPPER \:D/ (still buggy btw)
(edit) @1701   8 years rez added items to setup menu (unfinished)
(edit) @1685   8 years rez added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE!
(edit) @1683   8 years rez moved blur after glow, tweaked a lot of parameters
(edit) @1663   8 years rez fixed noise / added tons of control vars to postfx
(edit) @1661   8 years rez new font / blur+chromatic aberration boosted on screen corners / …
(edit) @1660   8 years sam neercs: add a way to activate the old neercs code for testing purposes.
(edit) @1658   8 years rez minor fix on the logo
(edit) @1655   8 years rez remanency buffer now use ONLY ONE buffer / renamed font map, added a …
(edit) @1647   8 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   8 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1644   8 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1642   8 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1638   8 years rez remanency lolfx added
(edit) @1636   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   8 years rez testing things…
(edit) @1628   8 years rez text resize fix
(edit) @1625   8 years rez updated border autoresize + canvas resize
(edit) @1622   8 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   8 years rez updated logo + optimized postfx
(edit) @1618   8 years rez letterbox test
(edit) @1606   8 years rez enhanced test screen
(edit) @1602   8 years rez enhanced test screen
(edit) @1585   8 years rez added function key and renamed some variables
(edit) @1584   8 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(copy) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/neercs.cpp:
(edit) @1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
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