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@2241
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10 years |
sam |
core: pass the project directory to the binary build and get rid of …
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@2237
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10 years |
sam |
system: try to autodetect the data directory from the executable path; …
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@2000
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10 years |
sam |
neercs: add missing "loldebug.h" include.
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@1999
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10 years |
sam |
neercs: don't show the FPS information unless the setup is open.
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@1990
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10 years |
sam |
win32: fix working directory code in monsterz and neercs.
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@1977
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10 years |
sam |
neercs: support arrow keys, pgup etc. and don't send keystrokes to the …
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@1866
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10 years |
sam |
neercs: minor tweak for rez_ so that cacademo renders properly.
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@1858
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10 years |
rez |
scrollable option list in setup
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@1856
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10 years |
sam |
neercs: create new Term and Pty classes that will contain the real stuff.
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@1837
|
10 years |
rez |
copper.lolfx added
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@1836
|
10 years |
rez |
COPPERBARS FUCK YEAH
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@1829
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10 years |
rez |
added COPPER \:D/ (still buggy btw)
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@1701
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10 years |
rez |
added items to setup menu (unfinished)
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@1685
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11 years |
rez |
added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE!
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@1683
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11 years |
rez |
moved blur after glow, tweaked a lot of parameters
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@1663
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11 years |
rez |
fixed noise / added tons of control vars to postfx
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@1661
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11 years |
rez |
new font / blur+chromatic aberration boosted on screen corners / …
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@1660
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11 years |
sam |
neercs: add a way to activate the old neercs code for testing purposes.
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@1658
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11 years |
rez |
minor fix on the logo
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@1655
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11 years |
rez |
remanency buffer now use ONLY ONE buffer / renamed font map, added a …
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@1647
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11 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
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@1645
|
11 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
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@1644
|
11 years |
rez |
remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
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@1642
|
11 years |
sam |
neercs: import files from the (unfinished) old neercs code.
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@1638
|
11 years |
rez |
remanency lolfx added
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@1636
|
11 years |
rez |
glsl letterbox and round corner & some new fancy animation!
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@1634
|
11 years |
rez |
glsl letterbox and round corner & some new fancy animation!
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@1629
|
11 years |
rez |
testing things…
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@1628
|
11 years |
rez |
text resize fix
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@1625
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11 years |
rez |
updated border autoresize + canvas resize
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@1622
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11 years |
rez |
updated logo (again) + better text canvas size (unfinished)
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@1620
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11 years |
rez |
updated logo + optimized postfx
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@1618
|
11 years |
rez |
letterbox test
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@1606
|
11 years |
rez |
enhanced test screen
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@1602
|
11 years |
rez |
enhanced test screen
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@1585
|
11 years |
rez |
added function key and renamed some variables
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@1584
|
11 years |
sam |
neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
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@1524
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11 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
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copied from trunk/neercs/neercs.cpp:
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@1513
|
11 years |
sam |
core: replace usage of sin() or std::sin() with lol::sin() where …
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