source: trunk/tools/neercs/neercs.vcxproj.filters

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Diff Rev Age Author Log Message
(edit) @2007   10 years rez neercs: added radial blur! FUCK YEAH \:D/
(edit) @1971   10 years rez NEERCS: renamed remanency shader into remanence and fixed setup …
(edit) @1967   10 years rez NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
(edit) @1890   10 years sam neercs: fix Windows build.
(edit) @1859   10 years sam neercs: spawn a shell and read what it tries to print.
(edit) @1857   10 years sam neercs: Visual Studio cannot have term.c and term.cpp in the same …
(edit) @1836   10 years rez COPPERBARS FUCK YEAH
(edit) @1820   10 years rez moved some code from postfx to a new shader -> color.lolfx
(edit) @1806   10 years rez moved noise/offset/retrace into a new shader
(edit) @1656   11 years sam neercs: start porting the old code to Windows; this breaks the Visual …
(edit) @1639   11 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(copy) @1524   11 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/neercs.vcxproj.filters:
(edit) @1499   11 years sam neercs: move TextRender to its own file.
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