source: trunk/tools/neercs/neercs.vcxproj

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @2386   10 years sam build: split the main library into lolcore and lolbullet.
(edit) @2165   10 years sam build: renormalise a lot of files.
(edit) @2007   10 years rez neercs: added radial blur! FUCK YEAH \:D/
(edit) @1971   10 years rez NEERCS: renamed remanency shader into remanence and fixed setup …
(edit) @1967   10 years rez NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
(edit) @1890   10 years sam neercs: fix Windows build.
(edit) @1859   10 years sam neercs: spawn a shell and read what it tries to print.
(edit) @1857   10 years sam neercs: Visual Studio cannot have term.c and term.cpp in the same …
(edit) @1856   10 years sam neercs: create new Term and Pty classes that will contain the real stuff.
(edit) @1836   10 years rez COPPERBARS FUCK YEAH
(edit) @1820   10 years rez moved some code from postfx to a new shader -> color.lolfx
(edit) @1806   10 years rez moved noise/offset/retrace into a new shader
(edit) @1656   11 years sam neercs: start porting the old code to Windows; this breaks the Visual …
(edit) @1639   11 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(edit) @1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(copy) @1524   11 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/neercs.vcxproj:
(edit) @1520   11 years sam build: fix the VS2010 build and add build/ and binaries/ to the dist …
Note: See TracRevisionLog for help on using the revision log.