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source:
trunk
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tools
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neercs
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neercs.vcxproj
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Rev
Age
Author
Log Message
(edit)
@2386
10 years
sam
build: split the main library into lolcore and lolbullet.
(edit)
@2165
10 years
sam
build: renormalise a lot of files.
(edit)
@2007
10 years
rez
neercs: added radial blur! FUCK YEAH \:D/
(edit)
@1971
10 years
rez
NEERCS: renamed remanency shader into remanence and fixed setup …
(edit)
@1967
10 years
rez
NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
(edit)
@1890
10 years
sam
neercs: fix Windows build.
(edit)
@1859
10 years
sam
neercs: spawn a shell and read what it tries to print.
(edit)
@1857
10 years
sam
neercs: Visual Studio cannot have term.c and term.cpp in the same …
(edit)
@1856
10 years
sam
neercs: create new Term and Pty classes that will contain the real stuff.
(edit)
@1836
10 years
rez
COPPERBARS FUCK YEAH
(edit)
@1820
10 years
rez
moved some code from postfx to a new shader -> color.lolfx
(edit)
@1806
10 years
rez
moved noise/offset/retrace into a new shader
(edit)
@1656
11 years
sam
neercs: start porting the old code to Windows; this breaks the Visual …
(edit)
@1639
11 years
sam
neercs: add missing .lolfx file to neercs.vcxproj.
(edit)
@1535
11 years
sam
build: allow to build the PS3 binaries from Visual Studio if the …
(copy)
@1524
11 years
sam
build: move all games to a "games" subdirectory to clean up the root …
copied from
trunk/neercs/neercs.vcxproj
:
(edit)
@1520
11 years
sam
build: fix the VS2010 build and add build/ and binaries/ to the dist …
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